We're looking into publishing Wonderful via a portal, and they need to wrap the .exe for DRM. Unfortunately, I believe a published Gamestudio app gets cranky and raises an Error E351 when that happens -- is there any way around this?
Thanks!
Dejobaan Games- Bringing you quality video games for over 75 years.
Re: Error E355 and .exe Wrappers
[Re: Ichiro]
#223441 08/24/0809:3508/24/0809:35
Did you tried to use the -nc command during compilation to prevent the engine from checking itself for possible virus or hacker tampering at game start?
Re: Error E355 and .exe Wrappers
[Re: HeelX]
#223561 08/25/0807:0608/25/0807:06