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Re: Project WIP [Re: Quad] #229960
10/01/08 21:09
10/01/08 21:09
Joined: Aug 2008
Posts: 133
Sweden, Stockholm
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Enduriel Offline
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Sweden, Stockholm
I'm really looking forward on the terrain painting with unlimited textures, hopefully it will support painting materials instead of textures later laugh when I mean materials I mean diff/norm/specc/height etc all together as "one material" smile

Good luck with this project!

Re: Project WIP [Re: Enduriel] #229993
10/02/08 01:17
10/02/08 01:17
Joined: Sep 2007
Posts: 268
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Doof_Guy Offline
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Doof_Guy  Offline
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is there a download for this? looks awesome


To see what 3d models i have made and animated, see the link to my bloghttp://championsdawn.blogspot.com
Re: Project WIP [Re: Doof_Guy] #230011
10/02/08 10:05
10/02/08 10:05
Joined: Jul 2008
Posts: 894
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TechMuc Offline OP
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TechMuc  Offline OP
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ever c++ programmer, ever 2d/3d designer, every shader programmer is invited to help me to finish a 1.0 version of this product.. wink

More Help ==> Faster release

Re: Project WIP [Re: TechMuc] #230061
10/02/08 15:06
10/02/08 15:06
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TechMuc Offline OP
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Added multi-creation support of entities. Trees / Gras and so no can be created much faster and in a much better way than before.

I'll upload a video today of the editor



Re: Project WIP [Re: TechMuc] #230062
10/02/08 15:09
10/02/08 15:09

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Fear411
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Fear411
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awsome, just awesome

Re: Project WIP [Re: TechMuc] #230063
10/02/08 15:10
10/02/08 15:10
Joined: Oct 2007
Posts: 5,210
İstanbul, Turkey
Quad Online
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Quad  Online
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İstanbul, Turkey
i get impressed over and over everytime i see the new features.


3333333333
WYSIWYG Workflow Video [Re: Quad] #230160
10/03/08 12:46
10/03/08 12:46
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TechMuc Offline OP
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As promised, here are videos of the workflow with my WIP Editor


highres video (1024x768)

lowres video (640x480)


you must have java script enabled to see the video, sorry.
the crash in the lowres video (at the very end) is fixed, don't worry wink - the video-frame will need ~5 seconds to show.

Last edited by TechMuc; 10/03/08 12:55.
Re: WYSIWYG Workflow Video [Re: TechMuc] #230162
10/03/08 13:10
10/03/08 13:10
Joined: Aug 2008
Posts: 133
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Enduriel Offline
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Enduriel  Offline
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sick stuff! great job man! Love u!

Re: WYSIWYG Workflow Video [Re: Enduriel] #230167
10/03/08 14:01
10/03/08 14:01
Joined: Oct 2007
Posts: 5,210
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Quad Online
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Quad  Online
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İstanbul, Turkey
super sick!

you may add a setting like auto deactivate terrain editing when changing tabs.
(you know, you activate terrain editing/painting, then change tab to and start entity creation, it's bot creating entity and editing terrain. in video.)

and centering camera to selected item on the list maybe.


3333333333
Re: WYSIWYG Workflow Video [Re: Quad] #230171
10/03/08 14:18
10/03/08 14:18
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TechMuc Offline OP
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Quote:

you may add a setting like auto deactivate terrain editing when changing tabs.
(you know, you activate terrain editing/painting, then change tab to and start entity creation, it's bot creating entity and editing terrain. in video.)


You're of course right. I implemented the auto-deactivating.

Quote:

centering camera to selected item on the list maybe.


working on this atm, thanks for the hint!



Last edited by TechMuc; 10/03/08 14:24.
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