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Re: image format [Re: PHeMoX] #229578
09/28/08 18:37
09/28/08 18:37
Joined: Jul 2004
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MMike Offline OP
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1st. open the photoshop
2nd. create a new image with transparent background
then
create a new layer on that layer draw a circle and paint it black...

then rasterize the layer that contains the circle.
Then right click on that rasterized layer and select blending options, and then add a glow effect, the color of the glow is black too. then create the alpha map for that circle and then save as TGA

last: import to GS

you wont get the same effect you would in photoshop.

Last edited by MMike; 09/28/08 19:06.
Re: image format [Re: MMike] #229581
09/28/08 18:56
09/28/08 18:56
Joined: Sep 2002
Posts: 8,177
Netherlands
PHeMoX Offline
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Quote:
and then add a glow effect, the color of the glow is black too.


What's the setting of the blend effect? Do you set it to multiply with the layer beneath? Screen? etc. It's important that it is set to 'normal', at least when it comes to the last layer above the transparent background,

Cheers


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Re: image format [Re: PHeMoX] #229583
09/28/08 19:08
09/28/08 19:08
Joined: Jul 2004
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MMike Offline OP
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its set to normal, im doing everything correcly im almost sure. Its a limitation of alpha mapping.. since the layer beneath will go white the alpha ma will mix the black pixels with the white pixels getting a greyish colour and not black pixels mixed with transparent pixels.

Re: image format [Re: MMike] #229584
09/28/08 19:17
09/28/08 19:17
Joined: Sep 2002
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Deutschland
ChrisB Offline
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Thats sounds more like a problem of photoshop with tga. Did you try to save it as .png?


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Re: image format [Re: ChrisB] #229591
09/28/08 19:58
09/28/08 19:58
Joined: Sep 2003
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Bielefeld, Germany
Pappenheimer Offline
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Won't you get the same effect, when you draw a black circle on a red background and paint a slightly bigger circle with a smooth edge in the alpha channel?

Re: image format [Re: Pappenheimer] #229599
09/28/08 20:39
09/28/08 20:39
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Posts: 7,439
Red Dwarf
Michael_Schwarz Offline
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Are you sure you are doing THESE steps EXACTLY as described here?


"Sometimes JCL reminds me of Notch, but more competent" ~ Kiyaku
Re: image format [Re: Michael_Schwarz] #229625
09/29/08 07:03
09/29/08 07:03
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Posts: 1,140
Baunatal, Germany
Tobias Offline

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I think what he means is a flag for additive blending. MMike, the manual is your friend, look for BRIGHT.

Re: image format [Re: Tobias] #229683
09/29/08 16:06
09/29/08 16:06
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MMike Offline OP
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i did that steps! michael exaclty those.. and the product image will be tga 32 BITS YES
but the smooth of the glow will mix with the transparent but the transparent turns white when exporting... thats the point.

The bright flag may work.. but that will bright everything on the image

Re: image format [Re: MMike] #229684
09/29/08 16:07
09/29/08 16:07
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MMike Offline OP
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Micheal now, save that and show me how it looks like in GS ( take a screen shot of Gs with that image you just did) and let me see if you get the same i do.

Re: image format [Re: MMike] #229701
09/29/08 18:26
09/29/08 18:26
Joined: Aug 2003
Posts: 7,439
Red Dwarf
Michael_Schwarz Offline
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Originally Posted By: MMike
Micheal now, save that and show me how it looks like in GS ( take a screen shot of Gs with that image you just did) and let me see if you get the same i do.


like I said, I didn't have any problems the last 8 years:




"Sometimes JCL reminds me of Notch, but more competent" ~ Kiyaku
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