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Re: Newton 2 wrapper [Re: VeT] #227464
09/14/08 15:24
09/14/08 15:24
Joined: Aug 2004
Posts: 1,345
Kyiv, Ukraine
VeT Offline OP

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VeT  Offline OP

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Posts: 1,345
Kyiv, Ukraine
i noticed, that i didnt add new versions... so i quickly added crash-test level, it would be interesting to see, how many FPS any of you have


v.11
- added map20 - crash-test, with 100 entities(5*5=25 genetators, each generate 4 ball), i got about 100 fps
- numbers of entities changes in line 72, map20_ents=200; number must divide by 25(for example, 100, 150, 200, 500), or rounded value used


i have 100 fps with 100 objects and 5-6 fps with 500 objects(fps counted while all balls are falled down and mixed like here)



1st prize: Lite-C and Newton 2.17 by Vasilenko Vitaliy

Newton2 videos: http://tinyurl.com/NewtonVideos
LiteC+Newton2 discussion: http://tinyurl.com/NewtonWrapperDiscussion
Latest LiteC+Newton2 version(v23, from 29.10.2009): http://depositfiles.com/files/ae1l0tpro
Re: Newton 2 wrapper [Re: VeT] #227475
09/14/08 15:58
09/14/08 15:58
Joined: Oct 2007
Posts: 5,210
İstanbul, Turkey
Quad Offline
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Quad  Offline
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Joined: Oct 2007
Posts: 5,210
İstanbul, Turkey
very nice.

tried with 3k(60 each) ents and got 4 fps laugh


3333333333
Re: Newton 2 wrapper [Re: Quad] #227494
09/14/08 17:33
09/14/08 17:33
Joined: Aug 2004
Posts: 1,345
Kyiv, Ukraine
VeT Offline OP

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VeT  Offline OP

Serious User

Joined: Aug 2004
Posts: 1,345
Kyiv, Ukraine


1st prize: Lite-C and Newton 2.17 by Vasilenko Vitaliy

Newton2 videos: http://tinyurl.com/NewtonVideos
LiteC+Newton2 discussion: http://tinyurl.com/NewtonWrapperDiscussion
Latest LiteC+Newton2 version(v23, from 29.10.2009): http://depositfiles.com/files/ae1l0tpro
Re: Newton 2 wrapper [Re: VeT] #228359
09/18/08 21:55
09/18/08 21:55
Joined: Aug 2004
Posts: 1,345
Kyiv, Ukraine
VeT Offline OP

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VeT  Offline OP

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Posts: 1,345
Kyiv, Ukraine
damned, i have too many work to do not olny with Newton, but i promice that at the contest i'll show you everything :)))


1st prize: Lite-C and Newton 2.17 by Vasilenko Vitaliy

Newton2 videos: http://tinyurl.com/NewtonVideos
LiteC+Newton2 discussion: http://tinyurl.com/NewtonWrapperDiscussion
Latest LiteC+Newton2 version(v23, from 29.10.2009): http://depositfiles.com/files/ae1l0tpro
Re: Newton 2 wrapper [Re: VeT] #229377
09/26/08 23:32
09/26/08 23:32
Joined: May 2003
Posts: 567
Spain, Canary Islands
Felixsg Offline
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Felixsg  Offline
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Joined: May 2003
Posts: 567
Spain, Canary Islands
like to see work's

Re: Newton 2 wrapper [Re: Felixsg] #229614
09/28/08 23:12
09/28/08 23:12
Joined: Aug 2004
Posts: 1,345
Kyiv, Ukraine
VeT Offline OP

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VeT  Offline OP

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Joined: Aug 2004
Posts: 1,345
Kyiv, Ukraine
in 2 or 3 days i'd try to make final build without joints(black/wite hall, buoyancy) and come to joints library wink


1st prize: Lite-C and Newton 2.17 by Vasilenko Vitaliy

Newton2 videos: http://tinyurl.com/NewtonVideos
LiteC+Newton2 discussion: http://tinyurl.com/NewtonWrapperDiscussion
Latest LiteC+Newton2 version(v23, from 29.10.2009): http://depositfiles.com/files/ae1l0tpro
Re: Newton 2 wrapper [Re: VeT] #230155
10/03/08 10:50
10/03/08 10:50
Joined: Sep 2003
Posts: 271
Germany
Chris3D Offline
Member
Chris3D  Offline
Member

Joined: Sep 2003
Posts: 271
Germany
Hi Vet! great work! But I got a crash if I close the window, you should use "on_exit = quit;" instead of "on_close" in the main.c .

Greetings


Re: Newton 2 wrapper [Re: Chris3D] #230762
10/08/08 14:30
10/08/08 14:30
Joined: Aug 2004
Posts: 1,345
Kyiv, Ukraine
VeT Offline OP

Serious User
VeT  Offline OP

Serious User

Joined: Aug 2004
Posts: 1,345
Kyiv, Ukraine
yeah, thats it :)))


1st prize: Lite-C and Newton 2.17 by Vasilenko Vitaliy

Newton2 videos: http://tinyurl.com/NewtonVideos
LiteC+Newton2 discussion: http://tinyurl.com/NewtonWrapperDiscussion
Latest LiteC+Newton2 version(v23, from 29.10.2009): http://depositfiles.com/files/ae1l0tpro
Re: Newton 2 wrapper [Re: VeT] #230941
10/10/08 14:10
10/10/08 14:10
Joined: Aug 2004
Posts: 1,345
Kyiv, Ukraine
VeT Offline OP

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VeT  Offline OP

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Joined: Aug 2004
Posts: 1,345
Kyiv, Ukraine
v.12
- changed include-files in main.c (newton_materials.c and newton_main.c)
- optimised matireals a little: moved them from map11.c and map12.c to newton_materials.c
- added map18 - 2 methods of creation static bodies



i got a lot of troubles with Bouyancy, so, maybe, i'd proceed to more interesting part: joints wink


1st prize: Lite-C and Newton 2.17 by Vasilenko Vitaliy

Newton2 videos: http://tinyurl.com/NewtonVideos
LiteC+Newton2 discussion: http://tinyurl.com/NewtonWrapperDiscussion
Latest LiteC+Newton2 version(v23, from 29.10.2009): http://depositfiles.com/files/ae1l0tpro
Re: Newton 2 wrapper [Re: VeT] #231336
10/13/08 19:34
10/13/08 19:34
Joined: Oct 2008
Posts: 6
Netherlands
WRobN Offline
Newbie
WRobN  Offline
Newbie

Joined: Oct 2008
Posts: 6
Netherlands
HELP!

When i open main.c it fails to load the level.
2 error messages;

Malfunction W1301
<MAP10.WMB>: Can't open file

Error E1100
<map10.wmb>: Can't open level

All other maps give the same errors

Last edited by WRobN; 10/13/08 19:36.

[img:left]http://www.nucia.nl/forum/images/signaturepics/sigpic22248_3.gif[/img]
Life would be easier if i had the source code...
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