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Re: Blender Game Engine Developments [Re: Pappenheimer] #231365
10/13/08 23:25
10/13/08 23:25
Joined: Sep 2002
Posts: 8,177
Netherlands
PHeMoX Offline
Senior Expert
PHeMoX  Offline
Senior Expert

Joined: Sep 2002
Posts: 8,177
Netherlands
Impressive indeed! Looking forward to some finished games though. I haven't actually looked for finished games yet, but I think it's a bit too early yet, right? (I know of the very old scripted stuff / almost-games kind of things though)

Cheers


PHeMoX, Innervision Software (c) 1995-2008

For more info visit: Innervision Software
Re: Blender Game Engine Developments [Re: Ambassador] #231497
10/14/08 21:12
10/14/08 21:12
Joined: May 2008
Posts: 121
O
ortucis Offline
Member
ortucis  Offline
Member
O

Joined: May 2008
Posts: 121
Would be a great game engine if not for the dumb license AND the interface which makes you wanna stab your eyes out (esp. if you are a Max/Maya user).

Actually, you can get used to the interface, but the license is the real killer here (unless you don't tell the world your game using using blender engine and encrypt eveything).


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