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1 registered members (AndrewAMD),
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Key:
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Re: Remove from memory
[Re: Carlos3DGS]
#231932
10/17/08 22:08
10/17/08 22:08
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mercuryus
Unregistered
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mercuryus
Unregistered
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look for
ent_remove ptr_remove
pan_create
in the manual...
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Re: Remove from memory
[Re: Carlos3DGS]
#231933
10/17/08 22:09
10/17/08 22:09
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Joined: Jan 2002
Posts: 4,225 Germany / Essen
Uhrwerk
Expert
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Expert
Joined: Jan 2002
Posts: 4,225
Germany / Essen
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You can use "ptr_remove()" to remove entities, strings, bitmaps, views, panels, texts, fonts, sounds and materials. ptr_remove works for all of these.
There is no way to declare panels for later use. However, you can create them any time you want with "pan_create()".
Always learn from history, to be sure you make the same mistakes again...
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Re: Entities on Panels...
[Re: Carlos3DGS]
#232291
10/20/08 23:14
10/20/08 23:14
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Joined: Jan 2002
Posts: 4,225 Germany / Essen
Uhrwerk
Expert
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Expert
Joined: Jan 2002
Posts: 4,225
Germany / Essen
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you can either use a "view entitiy" or a "view". Have a look under "ENTITY" in the manual. You than nedd to give the view entity a higher layer than the panel has.
Always learn from history, to be sure you make the same mistakes again...
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Re: Entities on Panels...
[Re: Carlos3DGS]
#232736
10/23/08 16:04
10/23/08 16:04
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Joined: Feb 2008
Posts: 3,232 Australia
EvilSOB
Expert
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Expert
Joined: Feb 2008
Posts: 3,232
Australia
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entity.scale_x, scale_y, scale_z at a guess. Cant hurt to try...
"There is no fate but what WE make." - CEO Cyberdyne Systems Corp. A8.30.5 Commercial
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Re: Entities on Panels...
[Re: EvilSOB]
#232776
10/23/08 19:16
10/23/08 19:16
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Joined: Jan 2002
Posts: 4,225 Germany / Essen
Uhrwerk
Expert
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Expert
Joined: Jan 2002
Posts: 4,225
Germany / Essen
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Just to let you know: view entities render remarkably slower than normal entities. Don't use too many of them. A screenshot of the entities placed on the panels might do it as well.
Always learn from history, to be sure you make the same mistakes again...
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