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Re: WYSIWYG - First Alpha Version [Re: jigalypuff] #232941
10/25/08 09:50
10/25/08 09:50
Joined: Jul 2008
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TechMuc Offline OP
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TechMuc  Offline OP
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Okay every User is activated. Thanks for the first reported bugs. Will fix them on sunday (today a small pause smile )
At least every user (expect of one who forgot a file) could start the engine smile

Again the Link to the forum of the Alpha Version: http://extremegames-online.de/editor/index.php

Re: WYSIWYG - First Alpha Version [Re: TechMuc] #233287
10/27/08 23:21
10/27/08 23:21
Joined: Jul 2008
Posts: 894
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TechMuc Offline OP
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TechMuc  Offline OP
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Okay still having problems with different computer-systems, and heavy crashs. So please test if you want to do sth. good for this project smile

Next main features are:
  • Stable Editor - To release a first real beta, or even better stable version
  • Gras and Weather System
  • Project Managment
  • Analysis Software: Analysis Code and Levels for Memory leaks, FPS issues and much more
  • Panel Editor: Edit Panels, no matter if you've created them yourself or if you want to create new ones. Will maybe end in a Menu Editor
  • Particle Editor: Edit existing and create new Particle Effects to your Game. Maybe (hopefully) also with a small particle library.


a lot to do (tough the first point is much more important than all the rest so please test and help me smile )
have a good night.

Re: WYSIWYG - First Alpha Version [Re: TechMuc] #233292
10/27/08 23:41
10/27/08 23:41
Joined: Jan 2008
Posts: 1,580
Blade280891 Offline
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Blade280891  Offline
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Posts: 1,580
Dude you are great, keep up the work, i would test it but i am not using the engine much at the moment and have problems with the 7.50 release (A7).


My Avatar Randomness V2

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And someone buy me roses, and someone burned the church"
Re: WYSIWYG - First Alpha Version [Re: Blade280891] #233301
10/28/08 00:40
10/28/08 00:40
Joined: Oct 2007
Posts: 5,210
İstanbul, Turkey
Quad Offline
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Quad  Offline
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Joined: Oct 2007
Posts: 5,210
İstanbul, Turkey
ill test it on friday as much as possible .


3333333333
Re: WYSIWYG - First Alpha Version [Re: Quad] #233405
10/28/08 17:01
10/28/08 17:01
Joined: Jul 2005
Posts: 1,930
Austria
Dark_samurai Offline
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Dark_samurai  Offline
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Joined: Jul 2005
Posts: 1,930
Austria
Please forget all this new features! The Editor is already great as it is (without crashes of course) and is more than needed. It would be better if you release a final version with all current implented features and after that you can go on with developing new features for a second version wink


ANet - A stable and secure network plugin with multi-zone, unlimited players, voip, server-list features,... (for A7/A8)!
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Re: WYSIWYG - First Alpha Version [Re: Dark_samurai] #233406
10/28/08 17:07
10/28/08 17:07
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TechMuc Offline OP
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I'll release version after version.. meaning: This version in the forum is the first one, there will be a second one this week, third one in two weeks and so on.
Hopefully the general features will be stable and working in the next 2 versions ==> Release of a stable version;

New features - like a Panel Editor - will always be implemented in alpha status, but as already said the "old" features will still work stable (possible because of a realtivly good extensibility of the Code).

Compare it with 3D-Gamestudio. New instructions like ent_decal are likly to crash, but old instructions should work properly smile

==> There will be a many releases in the next months; I'll not stop releasing alphas and betas just because new features are developed.

Re: WYSIWYG - First Alpha Version [Re: TechMuc] #233407
10/28/08 17:14
10/28/08 17:14
Joined: Jul 2005
Posts: 1,930
Austria
Dark_samurai Offline
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Dark_samurai  Offline
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Joined: Jul 2005
Posts: 1,930
Austria
That's good to here!

Thanks!


ANet - A stable and secure network plugin with multi-zone, unlimited players, voip, server-list features,... (for A7/A8)!
get free version
WYSIWYG - Alpha 0.12 [Re: Dark_samurai] #233476
10/29/08 00:42
10/29/08 00:42
Joined: Jul 2008
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TechMuc Offline OP
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TechMuc  Offline OP
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Hey,

After a long night of testing (huge thanks to Fear), i released the new Alpha (v 0.12) today in the forum (again you have to register to download this version). Should contain all bugfixes (despite 1 or 2).

Download the Editor from: http://extremegames-online.de/editor/index.php

(again: every user have to be activated. This program is not tought for noobies atm, as it might be able to destroy maps, scripts, models and textures. So If you download this BACKUP EVERYTHING - It's not my fault if you do not follow this warning smile ).

Have a good night,
TechMuc

EDIT: Yeah I know, with this registration system i scare many users off.. but to speak clearly: this is an alpha version which really needs to be tested.. If someone is scared off by this registration version, a map-editor which might crash constantly will scare him off twice wink

WYSIWYG - Alpha 0.14 - Product Video [Re: TechMuc] #233691
10/29/08 22:37
10/29/08 22:37
Joined: Jul 2008
Posts: 894
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TechMuc Offline OP
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TechMuc  Offline OP
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Posts: 894
Hey,

Again a new daily build release. Fixes many crash reasons (tough i'm sure there are enough more to clear wink ).

You can download it from http://extremegames-online.de/editor/index.php


Have a good night,
TechMuc

Re: WYSIWYG - Alpha 0.14 - Product Video [Re: TechMuc] #233746
10/30/08 10:22
10/30/08 10:22
Joined: Aug 2006
Posts: 652
Netherlands
bstudio Offline
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bstudio  Offline
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Posts: 652
Netherlands
Is it still possible to register for alpha testing? I really want to try and see if this is suitible for using in my next project


BASIC programmers never die, they GOSUB and don't RETURN.
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