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Re: Before I get 3dgs/A7 Commercial edition...
[Re: Twink]
#233702
10/29/08 23:51
10/29/08 23:51
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Joined: Aug 2007
Posts: 157 England
DeD
Member
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Member
Joined: Aug 2007
Posts: 157
England
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it can play sounds for as long as you want evan play songs in mp3 format
D.E.D
I use lite c
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Re: Before I get 3dgs/A7 Commercial edition...
[Re: DeD]
#233704
10/30/08 00:13
10/30/08 00:13
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Joined: Aug 2008
Posts: 218 U.S.
GamerX
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Joined: Aug 2008
Posts: 218
U.S.
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Not the greatest, but it gets the job done, there is also a plugin for it.
"You may never know what results come of your action, but if you do nothing there will be no result." -Mahatma Gandhi
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Re: Before I get 3dgs/A7 Commercial edition...
[Re: GamerX]
#233709
10/30/08 00:54
10/30/08 00:54
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Joined: Oct 2007
Posts: 5,210 İstanbul, Turkey
Quad
Senior Expert
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Senior Expert
Joined: Oct 2007
Posts: 5,210
İstanbul, Turkey
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1. who the hell told this to you... 2.you can realize theorytically any algorithm in 3dgs, there are already some advanced ai projects out there.
ps. i dont have the book but heard that it is useless.
ps2. i guess you should take a look at lite-c free or trial version to see if it suits your needs. Buying commerical at the begining is not necesassary(since it will take time to learn things), first you get the basics with free version then you can buy it. This is my personal opinion tho..
Last edited by Quadraxas; 10/30/08 00:55.
3333333333
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Re: Before I get 3dgs/A7 Commercial edition...
[Re: rayp]
#234121
11/01/08 03:20
11/01/08 03:20
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Joined: Feb 2008
Posts: 23
Twink
OP
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OP
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Joined: Feb 2008
Posts: 23
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Actually, for now, I changed my mind about 3dgs, because i'm still trying to master Dark Basic Pro, with all the expansion packs I have. So, I guess using 3dgs, for me, would make programming a lot harder, since trying to learn a basic languange is still hard for me. I think I should try to master Dark Basic before I even try 3dgs. Nothing against 3dgs though, because I might buy it after I master Dark Basic Pro. That would be the next step up to being a good programmer.
Go 3d Game Studio... it's your birthday... we're gonna party like it's your upgrade!
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Re: Before I get 3dgs/A7 Commercial edition...
[Re: Twink]
#234146
11/01/08 10:10
11/01/08 10:10
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Joined: Aug 2000
Posts: 1,140 Baunatal, Germany
Tobias
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Joined: Aug 2000
Posts: 1,140
Baunatal, Germany
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When I can give an advice, try both 3DGS and Dark Basic. I did that some years ago and began with Dark Basic, and changed to Gamestudio after 2 months because I found that everything, really everything, is a lot easier to code in Gamestudios C language than in Dark Basic. Normally a Dark Basic program has to be twice as long to do the same as a lite-C program. Of course some find Basic easier and want to pay that price, so try both. For my taste lite-C is easier to understand.
There are other things about Dark Basic that I did not like, it was a lot less stable than Gamestudio and you have to pay for many expansions like Physics that are already included in Gamestudio.
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Re: Before I get 3dgs/A7 Commercial edition...
[Re: Tobias]
#234232
11/01/08 18:50
11/01/08 18:50
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Joined: Feb 2008
Posts: 23
Twink
OP
Newbie
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OP
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Joined: Feb 2008
Posts: 23
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@Tobias - that sounds like a good bunch of advice to me! Is there a listing of commands for lite-c on this site somewhere? I just want to see what the commands are like, before I try 3dgs commercial, or even just plain lite-c. You might be right about DBPro, and I have had and used DBPro for more than just a few months now. I've got the basics of DarkBasic(Pro) down pretty good, and you are right about all the expansion packs for DBPro. After looking at the features (of each 3dgs edition), I guess 3dgs is like all those DBPro expansions combined!
Go 3d Game Studio... it's your birthday... we're gonna party like it's your upgrade!
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Re: Before I get 3dgs/A7 Commercial edition...
[Re: Quad]
#234399
11/02/08 19:14
11/02/08 19:14
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Joined: Feb 2008
Posts: 23
Twink
OP
Newbie
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OP
Newbie
Joined: Feb 2008
Posts: 23
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Thanks Quadraxas, I learned something by looking at that online manual: Both basic and 'higher level' progamming lanuages and/or game engines mostly have the same standard commands. For example, both DBPro, and 3dgs have commands for: arrays, types, if...then...else, loops, and functions.
These are all things I know about, but I still have trouble sometimes in DBPro using types, and arrays. Those two are things I must work on, so I will know how to use them correctly, especially when and if I get 3dgs A7 Commercial.
Go 3d Game Studio... it's your birthday... we're gonna party like it's your upgrade!
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