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random texture on start.
#235324
11/07/08 00:32
11/07/08 00:32
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Joined: Jul 2008
Posts: 54 Taipei, Taiwan
PlaystationThree
OP
Junior Member
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OP
Junior Member
Joined: Jul 2008
Posts: 54
Taipei, Taiwan
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I'm having some problems figuring out a way to make a model take on a random texture on start. Any suggestions?
Bet you don't know where Taiwan is lol.
"The Lord is my light and my salvation..." Psm 27:1
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Re: random texture on start.
[Re: PlaystationThree]
#235326
11/07/08 00:37
11/07/08 00:37
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Joined: Oct 2007
Posts: 5,209 İstanbul, Turkey
Quad
Senior Expert
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Senior Expert
Joined: Oct 2007
Posts: 5,209
İstanbul, Turkey
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action randomskin(){ random_seed(0); int a = randomize(100); my.skin += a%3; }
your entity must have 3 diffrens skins, one of them randomly gets aplied.
3333333333
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Re: random texture on start.
[Re: Uhrwerk]
#235785
11/10/08 04:01
11/10/08 04:01
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Joined: Jul 2008
Posts: 54 Taipei, Taiwan
PlaystationThree
OP
Junior Member
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OP
Junior Member
Joined: Jul 2008
Posts: 54
Taipei, Taiwan
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Thanks guys. I'll try that our immedeately.
Bet you don't know where Taiwan is lol.
"The Lord is my light and my salvation..." Psm 27:1
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