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Re: Newton 2 wrapper [Re: Quad] #236580
11/14/08 23:36
11/14/08 23:36
Joined: Aug 2004
Posts: 1,345
Kyiv, Ukraine
VeT Offline OP

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VeT  Offline OP

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Joined: Aug 2004
Posts: 1,345
Kyiv, Ukraine
yes, thats possible wink

also, maybe, some cloth and soft bodies.. theoretically i know, how to do that, but... smile


its good to know that people like my work smile



decided to copy topic about release on the new page



here are the changes wink

v.15
- added some scripts from my project, newton_explosion.c. they are show how to use Newton closely with GameStudio
- changed map17.c, from magnet to grenade
- different bodies get different forces after explosion(this consists of the second parameter of EnableExplosion() function )
- found and fixed bugs on map17.c, the map is also changed
- menu disabled, instead of it changelist is made
- made again some changes in the structure of main funtions
- fixed map18.c, trying to avoid "prototype" error
- added text on 2 boxes in map18.c
- added map21, here you can see demo of the impulse weapon (just look at any moveable entity and press left mouse key)
- added some new models, made by the artist from our project
- added detail info to the every level
- added one of the mainest features: map50.c - this contains fully worked compounds
- added newton_compound.c - helper of the map50.c
- fixed newton_debugdisplay for multilevels
- hide debug panel
- tested a lot smile

Last edited by VeT; 11/14/08 23:38.

1st prize: Lite-C and Newton 2.17 by Vasilenko Vitaliy

Newton2 videos: http://tinyurl.com/NewtonVideos
LiteC+Newton2 discussion: http://tinyurl.com/NewtonWrapperDiscussion
Latest LiteC+Newton2 version(v23, from 29.10.2009): http://depositfiles.com/files/ae1l0tpro
Re: Newton 2 wrapper [Re: VeT] #236663
11/15/08 17:06
11/15/08 17:06
Joined: Jul 2008
Posts: 894
T
TechMuc Offline
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TechMuc  Offline
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T

Joined: Jul 2008
Posts: 894
i like it very much, thank you!

The impulse weapon demo is crashing for me, when click on an entity frown

Re: Newton 2 wrapper [Re: TechMuc] #236771
11/16/08 14:28
11/16/08 14:28
Joined: Aug 2004
Posts: 1,345
Kyiv, Ukraine
VeT Offline OP

Serious User
VeT  Offline OP

Serious User

Joined: Aug 2004
Posts: 1,345
Kyiv, Ukraine
in the last demo there isnt impulse weapon because of crashes wink


1st prize: Lite-C and Newton 2.17 by Vasilenko Vitaliy

Newton2 videos: http://tinyurl.com/NewtonVideos
LiteC+Newton2 discussion: http://tinyurl.com/NewtonWrapperDiscussion
Latest LiteC+Newton2 version(v23, from 29.10.2009): http://depositfiles.com/files/ae1l0tpro
Re: Newton 2 wrapper [Re: VeT] #236829
11/16/08 19:17
11/16/08 19:17
Joined: Jul 2007
Posts: 48
M
MattyTheG Offline
Newbie
MattyTheG  Offline
Newbie
M

Joined: Jul 2007
Posts: 48
Do I need to install Newton to a certain directory to make this work? I downloaded Newton and installed to the default directory but when I run your scripts I get a "crash in ball_newt()" for every shape really.

I am trying to use Newton instead of the ODE since it isn't working the way I want it to, so any help is greatly appreciated.

Re: Newton 2 wrapper [Re: MattyTheG] #236832
11/16/08 19:35
11/16/08 19:35
Joined: Aug 2004
Posts: 1,345
Kyiv, Ukraine
VeT Offline OP

Serious User
VeT  Offline OP

Serious User

Joined: Aug 2004
Posts: 1,345
Kyiv, Ukraine
No, all what you need is included. Is EXE-file from my wrapper launched normal?

Maybe you use another, old version of Newton dll, as they are not capable with each other.


1st prize: Lite-C and Newton 2.17 by Vasilenko Vitaliy

Newton2 videos: http://tinyurl.com/NewtonVideos
LiteC+Newton2 discussion: http://tinyurl.com/NewtonWrapperDiscussion
Latest LiteC+Newton2 version(v23, from 29.10.2009): http://depositfiles.com/files/ae1l0tpro
Re: Newton 2 wrapper [Re: VeT] #236859
11/16/08 21:46
11/16/08 21:46
Joined: Jul 2007
Posts: 48
M
MattyTheG Offline
Newbie
MattyTheG  Offline
Newbie
M

Joined: Jul 2007
Posts: 48
Haha wow, I didn't realize there was a main.exe I was just trying to launch the main.c, thanks for the help.

Re: Newton 2 wrapper [Re: MattyTheG] #236871
11/16/08 22:13
11/16/08 22:13
Joined: Aug 2004
Posts: 1,345
Kyiv, Ukraine
VeT Offline OP

Serious User
VeT  Offline OP

Serious User

Joined: Aug 2004
Posts: 1,345
Kyiv, Ukraine
you're wellcome wink

but this sont solve trouble, what edition do you use? i compile under lite-c... i'd check this with A7-trial version (and, maybe, with pro in future laugh )


1st prize: Lite-C and Newton 2.17 by Vasilenko Vitaliy

Newton2 videos: http://tinyurl.com/NewtonVideos
LiteC+Newton2 discussion: http://tinyurl.com/NewtonWrapperDiscussion
Latest LiteC+Newton2 version(v23, from 29.10.2009): http://depositfiles.com/files/ae1l0tpro
Re: Newton 2 wrapper [Re: VeT] #239563
12/05/08 14:33
12/05/08 14:33
Joined: Jul 2007
Posts: 959
nl
F
flits Offline
User
flits  Offline
User
F

Joined: Jul 2007
Posts: 959
nl
i have the same trouble but tryed out why it dint work and it was this line

NewtonBodySetAutoFreeze(body, 1);

hoop you can find the problem


"empty"
Re: Newton 2 wrapper [Re: flits] #239705
12/06/08 18:07
12/06/08 18:07
Joined: Nov 2007
Posts: 1,032
Croatia
croman Offline
Serious User
croman  Offline
Serious User

Joined: Nov 2007
Posts: 1,032
Croatia
hey VeT, your wrapper looks and works great.

do you have any plans on creating a vehicle example, vehicle map? and when? smile
keep up the good work!



Ubi bene, ibi Patria.
Re: Newton 2 wrapper [Re: croman] #239707
12/06/08 18:23
12/06/08 18:23
Joined: Aug 2004
Posts: 1,345
Kyiv, Ukraine
VeT Offline OP

Serious User
VeT  Offline OP

Serious User

Joined: Aug 2004
Posts: 1,345
Kyiv, Ukraine
of cource wink
for now i'm planning to spent some time in Institute, as exams are not far laugh , after that, i'd try to fix some known bugs, that people send me in PMs... i'd be glad to get as much reports as possible from you, dear users smile


1st prize: Lite-C and Newton 2.17 by Vasilenko Vitaliy

Newton2 videos: http://tinyurl.com/NewtonVideos
LiteC+Newton2 discussion: http://tinyurl.com/NewtonWrapperDiscussion
Latest LiteC+Newton2 version(v23, from 29.10.2009): http://depositfiles.com/files/ae1l0tpro
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