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Re: And again one of my simple questions C_TRACE
[Re: GamerX]
#237441
11/20/08 04:45
11/20/08 04:45
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Joined: Jul 2008
Posts: 2,107 Germany
rayp
OP
 
X
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OP
 
X
Joined: Jul 2008
Posts: 2,107
Germany
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i dont use lite-c. but its mostly the same. The only things ive changed was vector trace_target to var trace_target[3]. First the point is in the middle. But when i start moving, standing again and then shooting, its not in the middle...like shooting with an extrem old rifle 
Acknex umgibt uns...zwischen Dir, mir, dem Stein dort... "Hey Griswold ... where u gonna put a tree that big ?" 1998 i married my loved wife ... Sheeva from Mortal Kombat, not Evil-Lyn as might have been expected rayp.flags |= UNTOUCHABLE;
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Re: And again one of my simple questions C_TRACE
[Re: rayp]
#237442
11/20/08 04:48
11/20/08 04:48
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Joined: Aug 2008
Posts: 218 U.S.
GamerX
Member
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Member
Joined: Aug 2008
Posts: 218
U.S.
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Most likely other things have to be done to it also or in a diff order because it is c-script. I have to actually go to bed know got to get up in like 5 hours  . But if you uploaded your folder tomorrow i might be able to look at it.
"You may never know what results come of your action, but if you do nothing there will be no result." -Mahatma Gandhi
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Re: And again one of my simple questions C_TRACE
[Re: rayp]
#237443
11/20/08 04:49
11/20/08 04:49
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Joined: Jul 2008
Posts: 2,107 Germany
rayp
OP
 
X
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OP
 
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Joined: Jul 2008
Posts: 2,107
Germany
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i have to sleep im sad of these little f* errors. Ill come back soon hope we'll find a solution then. I dont understand it. Sometimes its in the middle sometimes not. A gun not aiming in the middle is the worst case for a player  [EDIT] ah we had both the same idea  Theres nothing to upload, just a empty A6 Old Templates project with the above code added
Last edited by rayp; 11/20/08 04:51.
Acknex umgibt uns...zwischen Dir, mir, dem Stein dort... "Hey Griswold ... where u gonna put a tree that big ?" 1998 i married my loved wife ... Sheeva from Mortal Kombat, not Evil-Lyn as might have been expected rayp.flags |= UNTOUCHABLE;
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