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Re: compiler is crashing when I build. [Re: heinekenbottle] #237446
11/20/08 05:14
11/20/08 05:14
Joined: Feb 2008
Posts: 3,232
Australia
EvilSOB Offline
Expert
EvilSOB  Offline
Expert

Joined: Feb 2008
Posts: 3,232
Australia
Only a couple of things I can see that MAY be causing
the issue, but guesses only.

Detail Faces is set to off, instead of auto.

Narrow Hull Offsets is set to standard 32. If your walls are thinner
than 32 this it may cause problems.

Otherwise, is there any way to send me the level?


"There is no fate but what WE make." - CEO Cyberdyne Systems Corp.
A8.30.5 Commercial
Re: compiler is crashing when I build. [Re: heinekenbottle] #279745
07/18/09 22:51
07/18/09 22:51
Joined: Aug 2005
Posts: 336
Connecticut
Galen Offline
Senior Member
Galen  Offline
Senior Member

Joined: Aug 2005
Posts: 336
Connecticut
I was having the same issue with the newest 7.7 build of 3DGS. Turns out I had some shaded surfaces in my mostly "flat" surface level. As soon as I changed those to flat, the compiler was able to get to, through and past the "tessellating surfaces" stage no problem. I'm guessing that the shaded surfaces I did have were too large.

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