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Re: 3DGS Book-Creating 3DGamestudio Games That Succeed [Re: coma] #23791
08/13/04 06:01
08/13/04 06:01
Joined: Oct 2002
Posts: 955
danthaman015 Offline OP
Developer
danthaman015  Offline OP
Developer

Joined: Oct 2002
Posts: 955
So you're saying you want me to stay off the forums until the book is done? How long does it take to make a post? One minute tops? FYI I'm not working on the book 24/7. I do have time to go on the forums. Just accept the fact that I'm writing it at least and don't worry about my forum use, okay?


**On break**

Re: 3DGS Book-Creating 3DGamestudio Games That Succeed [Re: danthaman015] #23792
08/14/04 00:25
08/14/04 00:25
Joined: Jul 2004
Posts: 18
C
coma Offline
Newbie
coma  Offline
Newbie
C

Joined: Jul 2004
Posts: 18
no i am not saying that at all but 12 pages of posts.all the best with your book & forum!!!?!?"!

Re: 3DGS Book-Creating 3DGamestudio Games That Succeed [Re: coma] #23793
08/14/04 04:05
08/14/04 04:05
Joined: Oct 2002
Posts: 955
danthaman015 Offline OP
Developer
danthaman015  Offline OP
Developer

Joined: Oct 2002
Posts: 955
Well for me it's only 3 pages of forum


**On break**

Re: 3DGS Book-Creating 3DGamestudio Games That Succeed [Re: danthaman015] #23794
08/14/04 05:25
08/14/04 05:25
Joined: Jul 2004
Posts: 18
C
coma Offline
Newbie
coma  Offline
Newbie
C

Joined: Jul 2004
Posts: 18
yah course you do.
hay between us we have added a new page.

Great.


Thanks ComA.

Re: 3DGS Book-Creating 3DGamestudio Games That Succeed [Re: coma] #23795
08/14/04 06:27
08/14/04 06:27
Joined: Jul 2000
Posts: 11,321
Virginia, USA
Dan Silverman Offline
Senior Expert
Dan Silverman  Offline
Senior Expert

Joined: Jul 2000
Posts: 11,321
Virginia, USA
Coma,

You have made 14 posts total on this forum (as of the time I am writing this) and three of them are to harrass the original poster about writing his book. I would highly recommend you simply let this go. It is not productive.


Professional 2D, 3D and Real-Time 3D Content Creation:
HyperGraph Studios
Re: 3DGS Book-Creating 3DGamestudio Games That Succeed [Re: Dan Silverman] #23796
08/14/04 07:36
08/14/04 07:36
Joined: Sep 2003
Posts: 186
BC
mccow28 Offline
Member
mccow28  Offline
Member

Joined: Sep 2003
Posts: 186
BC
If you like it, fine. If you don't, leave it alone.


I would help, but you know, I suck.
Re: 3DGS Book-Creating 3DGamestudio Games That Succeed [Re: danthaman015] #23797
12/24/04 07:57
12/24/04 07:57
Joined: Jul 2000
Posts: 11,321
Virginia, USA
Dan Silverman Offline
Senior Expert
Dan Silverman  Offline
Senior Expert

Joined: Jul 2000
Posts: 11,321
Virginia, USA
Quote:

Expect it Christmas 2004.




... and that is only a two days away ...


Professional 2D, 3D and Real-Time 3D Content Creation:
HyperGraph Studios
Re: 3DGS Book-Creating 3DGamestudio Games That Suc [Re: Dan Silverman] #23798
12/24/04 08:58
12/24/04 08:58
Joined: Jul 2001
Posts: 1,269
Hopewell Jct, NY
Yulor Offline
Senior Developer
Yulor  Offline
Senior Developer

Joined: Jul 2001
Posts: 1,269
Hopewell Jct, NY
I like books.
I would love to add this to my collection, even if it is a tutorial.

will it still be binded?

Re: 3DGS Book-Creating 3DGamestudio Games That Suc [Re: Yulor] #23799
12/24/04 10:33
12/24/04 10:33
Joined: Oct 2003
Posts: 1,258
Virginia, USA
qwerty823 Offline
Senior Developer
qwerty823  Offline
Senior Developer

Joined: Oct 2003
Posts: 1,258
Virginia, USA
Quote:

will it still be binded?




Umm.. you mean "bound"?


Never argue with an idiot. They drag you down to their level then beat you with experience
Re: 3DGS Book-Creating 3DGamestudio Games That Suc [Re: qwerty823] #23800
12/24/04 12:49
12/24/04 12:49
Joined: Jul 2001
Posts: 1,269
Hopewell Jct, NY
Yulor Offline
Senior Developer
Yulor  Offline
Senior Developer

Joined: Jul 2001
Posts: 1,269
Hopewell Jct, NY
binded.. bounded.. whatever.. it's all the same :P

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