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Re: blender 2.48 [Re: Tiles] #239778
12/07/08 09:28
12/07/08 09:28
Joined: Jun 2005
Posts: 4,875
broozar Offline
Expert
broozar  Offline
Expert

Joined: Jun 2005
Posts: 4,875
Quote:
One last question. How comes that so much people try Blender and fail at it when the UI is so great as everybody tells me here? All dumb?
why does every little newbie age 14 seem to have 3ds max and doesn't know how to make a box and export it to fbx/3ds? the answer is: no one likes manuals. people expect from technology that it does what you tell it. instantly. but it doesn't. no big 3d suite does. you'd be as helpless in max as you are in blender without a manual/training. but "blender" isn't cool enough to dig into, so they crack max and think it'll make em a great artist. so yes, all dumb, at least the majority. look at maya's ui, look me in the eye and say, "it's cleaner, nicer and less cluttered than blender's". but every week we get several questions from said newbies who try to "export animations to 3dgs from maya" and alike.

i didn't master blender myself, but i recently learned lightwave, so i know exactly what it means to dig into a new tool. i had to buy a book and a training dvd, otherwise i would have probably sold it already.

Re: blender 2.48 [Re: Tiles] #239783
12/07/08 09:38
12/07/08 09:38
Joined: Feb 2007
Posts: 353
A
amy Offline
Senior Member
amy  Offline
Senior Member
A

Joined: Feb 2007
Posts: 353
The way you often take part in blender threads makes me think that you are angry about it or something. I simply felt like doing some counter posts since I can´t agree to the generalization that "blender is hard to use". smile

Some of your points are right. For example it is the most downloaded 3D program so of course a huge number of people will fail using it and complain about it loudly. smile

What programs have you used before? Have you ever tried maya for example? Do you find that extremely complex program easier to learn than blender?

EDIT: I agree with broozar´s post!

Re: blender 2.48 [Re: amy] #239784
12/07/08 09:54
12/07/08 09:54
Joined: Sep 2005
Posts: 980
Aue, Sachsen, Germany
W
Wicht Offline
User
Wicht  Offline
User
W

Joined: Sep 2005
Posts: 980
Aue, Sachsen, Germany
@Broozar: Which training DVD do you have?

Re: blender 2.48 [Re: amy] #239785
12/07/08 09:55
12/07/08 09:55
Joined: Oct 2003
Posts: 827
22�21'24"N 114�07'30"E
Frederick_Lim Offline
User
Frederick_Lim  Offline
User

Joined: Oct 2003
Posts: 827
22�21'24"N 114�07'30"E
I am going to order this, I hopt it helps me learn Blender better.

http://www.yofrankie.org/?p=605

Re: blender 2.48 [Re: Frederick_Lim] #239788
12/07/08 10:54
12/07/08 10:54
Joined: Sep 2007
Posts: 658
germany
Tiles Offline
User
Tiles  Offline
User

Joined: Sep 2007
Posts: 658
germany
Quote:
so yes, all dumb, at least the majority.


Thanks, that is what i wanted to hear smile

I am not angry, i just have another opinion. A opinion that fits to lots of others. When Blender would provide a more human UI more people would stay with it. Blender UI is one of the examples how a UI should not be.

Last edited by Tiles; 12/07/08 10:58.

trueSpace 7.6, A7 commercial
Free gamegraphics, freewaregames http://www.reinerstilesets.de
Die Community rund um Spiele-Toolkits http://www.clickzone.de
Re: blender 2.48 [Re: Tiles] #239796
12/07/08 11:47
12/07/08 11:47
Joined: Jul 2004
Posts: 1,924
Finland
Ambassador Offline
Serious User
Ambassador  Offline
Serious User

Joined: Jul 2004
Posts: 1,924
Finland
Still, it gets the job done freaking fast. I see nothing wrong with that.

Re: blender 2.48 [Re: Ambassador] #239797
12/07/08 12:02
12/07/08 12:02
Joined: Sep 2007
Posts: 658
germany
Tiles Offline
User
Tiles  Offline
User

Joined: Sep 2007
Posts: 658
germany
Yeah, i never said Blender isnt good or isn't powerful wink


trueSpace 7.6, A7 commercial
Free gamegraphics, freewaregames http://www.reinerstilesets.de
Die Community rund um Spiele-Toolkits http://www.clickzone.de
Re: blender 2.48 [Re: Tiles] #239803
12/07/08 13:51
12/07/08 13:51
Joined: Nov 2004
Posts: 7,121
Potsdam, Brandenburg, Germany
Machinery_Frank Offline
Senior Expert
Machinery_Frank  Offline
Senior Expert

Joined: Nov 2004
Posts: 7,121
Potsdam, Brandenburg, Germany
I checked a lot of 3d tools. I actively worked with MED, Truespace, Blender, Lightwave, Vue, Cinema4D, ZBrush, Bodypaint, Reflection, Monzoom, an old version of 3d studio and smaller tools like Milkshape, Fragmotion and Ultimate Unwrap.
I tested XSI and some DAZ tools for a short time.

The sad story is: Most of them differ. You need to learn their UI every time. Some of them like ZBrush or Ultimate unwrap are really exotic. Blender is not that strange.
The interface of Blender even looks better than Maya's or XSI's. But all three of them allow to work fast and efficiently if you know them well.

I could get into Blender very fast (with the help of the Blender book). But I realized that my Lightwave is simply better, more powerful, more stable and faster and provides some more options for modeling and rendering. Though Blender is even better in terms of unwrapping and animation.

Most of the time I used books or video tutorials to learn new 3d tools. You have to master it and you cannot get into it in a few minutes / hours.

At the end it does not matter. If you can make a fantastic 3d-model, if you can texture it, paint details and do good lighting and rendering, then you will beat every spammer easily no matter what tool you have choosen. There are fantastic Blender artworks and there are fantastic pictures from all the other 3d tools.
And the best of them are mostly made with the help of ZBrush. And guess what: ZBrush has the most weird and exotic interface of all of them. But this does not hold the real artists back wink


Models, Textures and Games from Dexsoft
Re: blender 2.48 [Re: Machinery_Frank] #239840
12/07/08 18:13
12/07/08 18:13
Joined: Oct 2005
Posts: 4,771
Bay City, MI
lostclimate Offline
Expert
lostclimate  Offline
Expert

Joined: Oct 2005
Posts: 4,771
Bay City, MI
Quote:

At the end it does not matter. If you can make a fantastic 3d-model, if you can texture it, paint details and do good lighting and rendering, then you will beat every spammer easily no matter what tool you have choosen. There are fantastic Blender artworks and there are fantastic pictures from all the other 3d tools.
I agree. of course a lot of it comes down to speed an efficiency but you can get the same results with med (on real time 3DGS models) as you can with any other program. its just a lot of extra work. I think sometime this week im going to start working on a project that uses only med, and gimp just to show that you can most of the time use even very basic software to get the job done.

Re: blender 2.48 [Re: lostclimate] #240003
12/08/08 18:49
12/08/08 18:49
Joined: Aug 2008
Posts: 2,838
take me down to the paradise c...
Cowabanga Offline
Expert
Cowabanga  Offline
Expert

Joined: Aug 2008
Posts: 2,838
take me down to the paradise c...
Blender sucks!

it's a stupid program. but a ready monkey face? now it's really silly.

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