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Shader Question #24124
03/13/04 21:39
03/13/04 21:39
Joined: Aug 2003
Posts: 62
New York, USA
Kevin_Ross Offline OP
Junior Member
Kevin_Ross  Offline OP
Junior Member

Joined: Aug 2003
Posts: 62
New York, USA
Has anyone developed a shader that does the first pass as a bump map and a second pass as a transparency? We been trying to assign a bump map to a irregular object, and the first pass we got the bump map to be placed on it, but want everything that is black be transparent, like the overlay flag used by A6.

So we thought we have to do to passes but it still shows the black.




Kevin Ross Lead Designer Unknown Quest for the Golden Dragon Chapter 1 http://www.krythoth.com
Re: Shader Question [Re: Kevin_Ross] #24125
03/14/04 00:04
03/14/04 00:04
Joined: Oct 2000
Posts: 1,543
Germany
A
Alexander Esslinger Offline
Senior Developer
Alexander Esslinger  Offline
Senior Developer
A

Joined: Oct 2000
Posts: 1,543
Germany
If you send me the effect code (or post more details on the effect itself), I may be able to help you with your problem. Anyway, it would be much faster to do this via email (mine is Raul3D(at)t-online(dot)de), just write me if it's urgent.


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