Hi
Thanks for that info. Nid. I'll put the dll in the zip file.
No problem.
I'm thinking that on export it should just write out all the bmps, blend, shadow, textures etc... as seperate files. This will allow you to do whatever u want in so far as rendering and shaders. The dds part can stay the same.
Sounds like a good idea. Would this also include the water as well as the sky cube?
I was hoping you guys would use it and give me feed back on where to go with it. I personally use it as I can go from ES to in-game within a minute which is great when tweaking stuff.
The only thing I can think of at the moment is to have the option for number of faces upon export, Other than
that I don't think there is to much more that can be done with this fantastic plugin