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bumpmap shader for sprites(bmap*) ? #247193
01/19/09 12:51
01/19/09 12:51

M
mercuryus OP
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mercuryus OP
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Is it possible to attach a bumpmap to a bmap (sprite)?
Is the any shader for this arround?

thanx, mercuryus

Re: bumpmap shader for sprites(bmap*) ? [Re: ] #247197
01/19/09 13:07
01/19/09 13:07
Joined: May 2005
Posts: 2,713
Lübeck
Slin Offline
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Slin  Offline
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Joined: May 2005
Posts: 2,713
Lübeck
I am sure that you can use any shader just like models...
The only problem I see is how to get the normalmap into the shader. You could do this using a global bmap and the latest A7 version or just with a material skin.
You could also try to assign it with ent_setskin, but that probably just crashes. Or just make a model out of the sprite...

Re: bumpmap shader for sprites(bmap*) ? [Re: Slin] #247201
01/19/09 13:42
01/19/09 13:42

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mercuryus OP
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mercuryus OP
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I'll try it with the global bmap.
Hope i can get it.. wink


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