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Re: Which physics engine do you want for Gamestudio? [Re: VeT] #246394
01/14/09 22:59
01/14/09 22:59
Joined: Aug 2008
Posts: 19
S
Sunn Offline
Newbie
Sunn  Offline
Newbie
S

Joined: Aug 2008
Posts: 19
Thanks for Newton but i need soft-body support))
@Vet check your PM

Last edited by Sunn; 01/15/09 12:08.
Re: Which physics engine do you want for Gamestudio? [Re: Sunn] #246424
01/15/09 06:54
01/15/09 06:54
Joined: Jan 2004
Posts: 557
Wurzen, Deutschland
White_Wolf Offline
User
White_Wolf  Offline
User

Joined: Jan 2004
Posts: 557
Wurzen, Deutschland
I prefer PhysX, becurse i is a very good Physic enging with many effects and all Nvidia Gerforce 8xxx with newest driver can use it. (since dirver 177.xx is the Physix driver includet and it works great ).

By
White_Wolf


A8 Com Version 8.40 Win 7 64 Bit
Re: Which physics engine do you want for Gamestudio? [Re: White_Wolf] #247216
01/19/09 14:24
01/19/09 14:24
Joined: Jul 2007
Posts: 31
D
Dazz Offline
Newbie
Dazz  Offline
Newbie
D

Joined: Jul 2007
Posts: 31
Originally Posted By: White_Wolf
I prefer PhysX, becurse i is a very good Physic enging with many effects and all Nvidia Gerforce 8xxx with newest driver can use it. (since dirver 177.xx is the Physix driver includet and it works great ).

By
White_Wolf


Can't really apreciate the Nvidia PhysX, because it's not supported by ATI. This would mean your product can't be run optimal by app. 48% of the computerusers. I think thats why Havoc is much better. It's just better supported

Re: Which physics engine do you want for Gamestudio? [Re: Dazz] #247225
01/19/09 15:16
01/19/09 15:16
Joined: May 2008
Posts: 150
Switzerland
Hitsch Offline
Member
Hitsch  Offline
Member

Joined: May 2008
Posts: 150
Switzerland
Am I getting this right. PhysX is supported by Nvidia by their hardware, so the gpu can calculate part of the physics?

How about Havoc, is it supported by any hardware?

If not, I'd say PhysX is the better choice because it is supported by about have of all graphic cards and about the same as Havoc for all the others.
It's better to have some supported hardware then none as long as it runs good enough without the hardware support.

Re: Which physics engine do you want for Gamestudio? [Re: Hitsch] #247232
01/19/09 15:58
01/19/09 15:58
Joined: Oct 2007
Posts: 5,210
İstanbul, Turkey
Quad Offline
Senior Expert
Quad  Offline
Senior Expert

Joined: Oct 2007
Posts: 5,210
İstanbul, Turkey
physx supported by nvidia doenst mean it doesnt work on ati.


3333333333
Re: Which physics engine do you want for Gamestudio? [Re: Quad] #247241
01/19/09 16:47
01/19/09 16:47
Joined: Jul 2008
Posts: 894
T
TechMuc Offline
User
TechMuc  Offline
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T

Joined: Jul 2008
Posts: 894
it is just not hardware accelerated.. e.g. newton 2 is not hardware accelarated by both nvidea and ati.

Re: Which physics engine do you want for Gamestudio? [Re: TechMuc] #248548
01/27/09 16:27
01/27/09 16:27
Joined: Mar 2007
Posts: 99
Germany
zSteam Offline
Junior Member
zSteam  Offline
Junior Member

Joined: Mar 2007
Posts: 99
Germany
in my opinion havoc is better than physX


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