Been playing around with a 2d/3d block level script whenever Im not working on Tomorrow Armor:
So far the blocks can be created and destroyed in realtime, they can drop and stack, and they can also drop in destructive chunks. The blocks can also be saved and loaded from a txt file.
At first I thought ow, boring, deleting and making blocks... everyone can do that. It is really nice that they seem to stick together. also the falling is cool, and the impact of large groups that are landing is amazing too.
Stunning! Is this really made with 3DGS? Which version? Did you use a shader for the surface? Because, IMO you never could get such a clean look, if each block was a separate piece of polygons with the standard material settings.