Gamestudio Links
Zorro Links
Newest Posts
M1 Oversampling
by 11honza11. 04/30/24 08:16
Trading Journey
by howardR. 04/28/24 09:55
Zorro Trader GPT
by TipmyPip. 04/27/24 13:50
Help with plotting multiple ZigZag
by M_D. 04/26/24 20:03
Data from CSV not parsed correctly
by jcl. 04/26/24 11:18
Why Zorro supports up to 72 cores?
by jcl. 04/26/24 11:09
Eigenwerbung
by jcl. 04/26/24 11:08
AUM Magazine
Latest Screens
The Bible Game
A psychological thriller game
SHADOW (2014)
DEAD TASTE
Who's Online Now
0 registered members (), 627 guests, and 4 spiders.
Key: Admin, Global Mod, Mod
Newest Members
wandaluciaia, Mega_Rod, EternallyCurious, howardR, 11honza11
19049 Registered Users
Previous Thread
Next Thread
Print Thread
Rate Thread
Vertex numbering questions #248990
01/30/09 18:27
01/30/09 18:27
Joined: Jan 2009
Posts: 86
Brasil - RS
D
DiegoFloor Offline OP
Junior Member
DiegoFloor  Offline OP
Junior Member
D

Joined: Jan 2009
Posts: 86
Brasil - RS
Hello!

Is there any way to know the number of each vertex? Other thing, that would be very useful, is to be able to re-number them!

I'm guessing that, if this is possible, it may be through the model editor.

Re: Vertex numbering questions [Re: DiegoFloor] #248991
01/30/09 18:42
01/30/09 18:42
Joined: Nov 2007
Posts: 1,032
Croatia
croman Offline
Serious User
croman  Offline
Serious User

Joined: Nov 2007
Posts: 1,032
Croatia
open up the MED, load your model, select vertex mode, then select one of those vertices and look in the right bottom of MED window, you should see the number of that selected vertex..."#30" for example.



Ubi bene, ibi Patria.
Re: Vertex numbering questions [Re: croman] #249019
01/31/09 00:16
01/31/09 00:16
Joined: Jan 2009
Posts: 86
Brasil - RS
D
DiegoFloor Offline OP
Junior Member
DiegoFloor  Offline OP
Junior Member
D

Joined: Jan 2009
Posts: 86
Brasil - RS
Thanks :]

Re: Vertex numbering questions [Re: DiegoFloor] #249134
01/31/09 16:46
01/31/09 16:46
Joined: Feb 2008
Posts: 3,232
Australia
EvilSOB Offline
Expert
EvilSOB  Offline
Expert

Joined: Feb 2008
Posts: 3,232
Australia
Renumbering is a no-can-do as far as I know though.


"There is no fate but what WE make." - CEO Cyberdyne Systems Corp.
A8.30.5 Commercial

Gamestudio download | chip programmers | Zorro platform | shop | Data Protection Policy

oP group Germany GmbH | Birkenstr. 25-27 | 63549 Ronneburg / Germany | info (at) opgroup.de

Powered by UBB.threads™ PHP Forum Software 7.7.1