Hello friends, I open new title because long time has passed. My Project’s code name is:Pantharay One Adventure/Fps. I offer you now demo I write some notes which can be curiosity; I started my Project with c-script and now I use lite-c I used Newton 1.0 for physical motor now I use 0de I adapted old Newton mould to ode.(you can download here basic version) You will be in interaction with all the thing in game.
I used these materials,shader and effects: *Grafton's Projective Mapping Shader *Matt aufderheide's shader (Massive shader collection) *Taco Cohen's shader (Massive shader collection) *Slin's shader(Depth of field) I did Depth of field dynamic. it changes it's density now that you and your focal point.I hope you like. *Old film effect is Ello’s
There is no credit necessity in my sharing but I will write names on credits screen.I will write some people’s nickname because I don’t know real name. I mind your sight and proposal.But while writing your proposal , please remember that I did this game alone.if I struggle to do perfect game,my life isn’t enough.
Screen;
Video;
And Downloads Playable Demo; Download Demo(Rapidshare) Download Demo(pantharay.com)
EDIT: DC9, did some translation and re-wrote some of the English sections as Pappenheimer suggested. Please download the files and put the data folder. And maybe I will upload demo again. EDIT:Ok. i did. Download here (5kb.)
Sonuna kadar oynadim,Atmosfer cok iyi, bu yaratiklarin aniden gorunmesi,golgesinin gorunmesi,onunden gecmesi saheleri muhtesemdi.(Korktum ) aa ile denemedim Dof ile oynadim. gercekten hersey yerli yerinde olmus, atmosferi bozacak pek birsey gormedim, seslerde genel olarak oturmus. (Yaratik ve kadinin oldugu ruyayi anlatan notu okudugumda bi "hönk?" dedim ama sonradan anladm tabi.)
Grain efektini cok az azaltabilirsen ve baslangicdaki bos hucredeki sallanma sahnesini biraz kisaltabilirsen daha iyi olur kanimca. Birde anahtari alirken biraz zorlandim, anahtarin bounding boxunu(veya her ne kullaniyorsan) biraz genisletirsen daha iyi olur.
Bu arada dosylari biraz karistirdim, gercekten cok iyi sistem gelistirmissin.
Son olarak bu koridorda asili naylon bezin fiziklerini her vertexe fiziksel küpler koyma gibi bi yollami yaptin?
Tekrar, cok iyi olmus.
@all:Sorry for the language, i kinda said what i liked, and asked how he achieved clorh-like physics.
The video is impressing. The demo is too dark in my opinion. The art is a bit exaggerated. Try to use more understatement. The story is a very common theme, therefor you should look for an author who can tell a unique story with details that tell an individual fate.
By the way, ask a native English speaking person to write the drawn text.
I guess that you are lonely wolf developer, but you should collaborate, and I think because of your skills you will find some who are willing to work with you. Probably, the biggest barrier is the language. Keep up your work, it looks really promising!
BTW, Pantharay refers to "pantha rei" = "everything flows" of Heraklit?