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New version of Alien's Cave [Re: Xarthor] #286604
08/26/09 07:02
08/26/09 07:02
Joined: Jul 2002
Posts: 4,436
Germany, Luebeck
Xarthor Offline OP
Expert
Xarthor  Offline OP
Expert

Joined: Jul 2002
Posts: 4,436
Germany, Luebeck
I'm sorry to bump this old thread, but while revamping my website (http://xarthor.wordpress.com) I took a look at Pappenheimer's suggestions and the game itself.
Well the result was that I added the following stuff:
# increasing the random value of the cave border during play. Now the better you are the harder it gets
# Collision detection between bullets and the cave border
# Collision Avoidance between enemies and cave border
# Small Game Menu (Start, Exit)

You can read more about Alien's Cave here:
http://xarthor.wordpress.com/games/aliens-cave/

And here is the download link to the new version:
http://www.file-upload.net/download-1847658/AliensCave.zip.html

Re: New version of Alien's Cave [Re: Xarthor] #286607
08/26/09 07:28
08/26/09 07:28
Joined: Sep 2003
Posts: 5,900
Bielefeld, Germany
Pappenheimer Offline
Senior Expert
Pappenheimer  Offline
Senior Expert

Joined: Sep 2003
Posts: 5,900
Bielefeld, Germany
Highscore: 34 - I'm pretty bad! laugh

Re: New version of Alien's Cave [Re: Pappenheimer] #286730
08/26/09 20:07
08/26/09 20:07
Joined: Dec 2008
Posts: 271
Saturnus Offline
Member
Saturnus  Offline
Member

Joined: Dec 2008
Posts: 271
Nice little game, Xarthor!

It's not that easy to get a high score, though. At least for me.

There were only two minor bugs, I encountered:
1) once in a while enemies get stuck in the walls
2) sometimes the laser bolts fired by the player vanish before hitting anything (I think this happens when the player is in "invincible mode" after getting killed)

Game was fun nevertheless. : )

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