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Re: more robust menu for templates
[Re: vertex]
#250906
02/10/09 16:36
02/10/09 16:36
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Joined: Apr 2005
Posts: 4,506 Germany
fogman
Expert
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Expert
Joined: Apr 2005
Posts: 4,506
Germany
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I think this one sums it up very well: http://www.c4robot.com/But keep in mind that you can do nearly every genre with 3dgs, so this race game shows just one aspect.
no science involved
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Re: more robust menu for templates
[Re: fogman]
#250925
02/10/09 19:55
02/10/09 19:55
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Joined: Aug 2008
Posts: 218 U.S.
GamerX
Member
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Member
Joined: Aug 2008
Posts: 218
U.S.
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I agree there should be a professional tech demo done but there is no way they can pack everything into on demo since it kinda depends on the programmer. But if they do decide to make more templates then that would be great but i would hope they would include some more in depth particle templates because i have a feeling there is a lot more that can be done with particles than what i already know how to do, and i really didn't use the templates from the beginning so it would be nice to see one that i could use. A note on the tech demo, since the developers are probably really busy it would be great if the hole community could pitch in and make one great demo, like artists can make some models and gui and all the good coders could pitch in to write it. I think that would be great, but it would require a lot of "charity" work, maybe one day one of the experts will do it. But that idea really only works in a "dream" world.
And about the real-time editor...dam... didn't know they stopped that we really need one.
Last edited by GamerX; 02/10/09 19:56.
"You may never know what results come of your action, but if you do nothing there will be no result." -Mahatma Gandhi
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Re: more robust menu for templates
[Re: GamerX]
#250957
02/10/09 22:47
02/10/09 22:47
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Joined: Oct 2007
Posts: 5,209 İstanbul, Turkey
Quad
Senior Expert
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Senior Expert
Joined: Oct 2007
Posts: 5,209
İstanbul, Turkey
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in case you cant play c4robot: reg page (translated usin google translate from Turkish to English): http://translate.google.com/translate?prev=_t&hl=tr&ie=UTF-8&u=http%3A%2F%2Fwww.c4robot.com%2Findex.php%3Fsection%3Dregister&sl=tr&tl=en&history_state0= download: http://www.gamershell.com/download_25222.shtml----------------- i also agree on pro thech demos, but conitec seems really busy. Community demos would be nice, voluntary contributers, a svn server and such. But yeah, thats only possible on the perfect world. About realtime editor, TechMuc's AckBox looks really nice, conitec may consider funding/buying that project. (and if conitec ever ports the engine to linux/mac, porting TechMuc's editor won't be hard. (since it uses the awesome WxWidgets)) ----------------------------- the pro community demo is not very possible, but simple templates (to help begginers on their first grips) can be made by community. a simple(not too complex) RPG,RTS templates(like 3 buildings,2 soldiers,maybe a vehicle), a cleaner more attracticve FPS template etc.
Last edited by Quadraxas; 02/10/09 22:50.
3333333333
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Re: more robust menu for templates
[Re: Quad]
#250960
02/10/09 23:02
02/10/09 23:02
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Joined: Aug 2008
Posts: 218 U.S.
GamerX
Member
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Member
Joined: Aug 2008
Posts: 218
U.S.
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Yea, i agree. i am making a RPG game know and the coding is coming out fairly well. Somewhere down the line i will try and wrap some parts up to give to the community, like the quest system, the inventory system, loot system, and w/e else i can wrap up neatly. The project should take off faster when tech releases his AckBox and Foxfire releases his awesome engine. But yea the only in a perfect community would that demo be possible. A man can dream though.
"You may never know what results come of your action, but if you do nothing there will be no result." -Mahatma Gandhi
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Re: more robust menu for templates
[Re: Machinery_Frank]
#251029
02/11/09 09:45
02/11/09 09:45
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Joined: Jan 2008
Posts: 1,580
Blade280891
Serious User
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Serious User
Joined: Jan 2008
Posts: 1,580
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Because it isn't finished, and not free 
My Avatar Randomness V2"Someone get me to the doctor, and someone call the nurse And someone buy me roses, and someone burned the church"
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Re: more robust menu for templates
[Re: Machinery_Frank]
#251060
02/11/09 13:13
02/11/09 13:13
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Joined: Apr 2005
Posts: 4,506 Germany
fogman
Expert
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Expert
Joined: Apr 2005
Posts: 4,506
Germany
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´Bout realtime editing: "Realtime Game Editor A WED plugin for placing objects, editing multitexture terrain, and painting texture masks on terrain in an engine window in real time. 40%" http://www.conitec.net/beta/forecastIt seems to grow slowly but surely.
no science involved
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