no you need a custom bmp file called environment! It has the environment in the level so you can see this environment on the crystal! But how do i can make those panorama bmps with 3d gamestudio?
Re: [Req] Looking for crystal/diamond/etc Shaders!
[Re: Ness]
#262101 04/21/0922:4804/21/0922:48
that or a tangent space normal map in blender with the solid setting turned on. both of those would be good for people using stencil shadows who would need a closed mesh.