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Re: Project: "Reality Render" (PSSM+PCSS, SSAO, Ph [Re: Rayn] #253559
02/25/09 13:08
02/25/09 13:08

F
Fear411
Unregistered
Fear411
Unregistered
F



This are great news.

Re: Project: "Reality Render" (PSSM+PCSS, SSAO, Ph [Re: Rayn] #253562
02/25/09 13:26
02/25/09 13:26
Joined: Aug 2004
Posts: 1,345
Kyiv, Ukraine
VeT Offline
Serious User
VeT  Offline
Serious User

Joined: Aug 2004
Posts: 1,345
Kyiv, Ukraine
yeah, he is still aive :)))


1st prize: Lite-C and Newton 2.17 by Vasilenko Vitaliy

Newton2 videos: http://tinyurl.com/NewtonVideos
LiteC+Newton2 discussion: http://tinyurl.com/NewtonWrapperDiscussion
Latest LiteC+Newton2 version(v23, from 29.10.2009): http://depositfiles.com/files/ae1l0tpro
Re: Project: "Reality Render" (PSSM+PCSS, SSAO, Ph [Re: VeT] #253569
02/25/09 14:33
02/25/09 14:33
Joined: Oct 2007
Posts: 5,210
Ä°stanbul, Turkey
Quad Offline
Senior Expert
Quad  Offline
Senior Expert

Joined: Oct 2007
Posts: 5,210
Ä°stanbul, Turkey
and the plugin gets done you make neat one for the people still alive.

(Im fine, im fine.)
---------------------------
Great news ChrisB.


3333333333
Re: Project: "Reality Render" (PSSM+PCSS, SSAO, Ph [Re: Quad] #253912
02/27/09 17:52
02/27/09 17:52
Joined: Oct 2008
Posts: 46
Germany
M
Masterchief_JB Offline
Newbie
Masterchief_JB  Offline
Newbie
M

Joined: Oct 2008
Posts: 46
Germany
Nice to hear that there´s progress again!


JDB Artist - Composer & Game Dev
Stranded - Nowhere
Developed by JDB Artist (Masterchief)


Re: Project: "Reality Render" (PSSM+PCSS, SSAO, Ph [Re: Masterchief_JB] #255329
03/09/09 16:37
03/09/09 16:37
Joined: Sep 2003
Posts: 271
Germany
Chris3D Offline OP
Member
Chris3D  Offline OP
Member

Joined: Sep 2003
Posts: 271
Germany
Yeah,
I know you want some input, so here are 2 possible filter methods of my plugin for the shadows:


the left one is PCSS with an irregular map + blur
the right one is a 5x5tap filter with edge smooth

In comparison to the old version, they look much better now!
You can also see, that I have some problems with the splits, (only split-one renders) When I solve this problem, I will release a new beta version!

Chris

Re: Project: "Reality Render" (PSSM+PCSS, SSAO, Ph [Re: Chris3D] #255331
03/09/09 16:44
03/09/09 16:44
Joined: Jul 2005
Posts: 1,930
Austria
Dark_samurai Offline
Serious User
Dark_samurai  Offline
Serious User

Joined: Jul 2005
Posts: 1,930
Austria
Sounds cool! Can't wait.

PS: I like the look of the second screenshot more smile


ANet - A stable and secure network plugin with multi-zone, unlimited players, voip, server-list features,... (for A7/A8)!
get free version
Re: Project: "Reality Render" (PSSM+PCSS, SSAO, Ph [Re: Chris3D] #257670
03/24/09 18:45
03/24/09 18:45
Joined: Jul 2002
Posts: 1,364
Minbar
M
MaxF Offline
Serious User
MaxF  Offline
Serious User
M

Joined: Jul 2002
Posts: 1,364
Minbar
Hi

Well the link does not work frown


Re: Project: "Reality Render" (PSSM+PCSS, SSAO, Ph [Re: MaxF] #257984
03/26/09 23:24
03/26/09 23:24
Joined: Sep 2003
Posts: 271
Germany
Chris3D Offline OP
Member
Chris3D  Offline OP
Member

Joined: Sep 2003
Posts: 271
Germany
@MaxF: which link?

ok, I made a new topic for my almost new plugin smile
here is the link:
Beta version

Re: Project: "Reality Render" (PSSM+PCSS, SSAO, Ph [Re: Chris3D] #258204
03/28/09 17:00
03/28/09 17:00
Joined: Jul 2002
Posts: 1,364
Minbar
M
MaxF Offline
Serious User
MaxF  Offline
Serious User
M

Joined: Jul 2002
Posts: 1,364
Minbar
the beta link smile


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