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Re: Just some shadows... [Re: tkunze] #243235
12/28/08 22:24
12/28/08 22:24
Joined: Aug 2004
Posts: 1,345
Kyiv, Ukraine
VeT Offline
Serious User
VeT  Offline
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Joined: Aug 2004
Posts: 1,345
Kyiv, Ukraine
hmmm.. good shadows on GS? thats interesting smile


1st prize: Lite-C and Newton 2.17 by Vasilenko Vitaliy

Newton2 videos: http://tinyurl.com/NewtonVideos
LiteC+Newton2 discussion: http://tinyurl.com/NewtonWrapperDiscussion
Latest LiteC+Newton2 version(v23, from 29.10.2009): http://depositfiles.com/files/ae1l0tpro
Re: Just some shadows... [Re: VeT] #243640
12/31/08 01:45
12/31/08 01:45
Joined: May 2005
Posts: 2,713
Lübeck
Slin Offline OP
Expert
Slin  Offline OP
Expert

Joined: May 2005
Posts: 2,713
Lübeck
I did some minor changes and bug fixing and tried to improve the blurr of the sunshadows, which got now even more buggy than before but with a nicer blur: http://files.filefront.com/ShadowCollectionV2rar/;12820784;/fileinfo.html

@Drew: Could you please send me your acklog via pm?

Last edited by Slin; 12/31/08 01:51.
Re: Just some shadows... [Re: Slin] #243707
12/31/08 13:18
12/31/08 13:18
Joined: Aug 2005
Posts: 512
Bayern
Schmerzmittel Offline
User
Schmerzmittel  Offline
User

Joined: Aug 2005
Posts: 512
Bayern
Ich bekomme den selben "Crash in: pp..." Fehler.

Anscheinend funktionert das Pointlight nicht, wenn man den Shade-C Shader verwendet. Ich denke es liegt am DOF. Weil, wenn ich die Sonne wegnehme, dann ist die Sky-Entity irgendwie transparent und Grau.


A7 Com V7.80
Re: Just some shadows... [Re: Slin] #243846
01/01/09 04:37
01/01/09 04:37
Joined: Nov 2000
Posts: 1,534
hamburg
Samb Offline
Serious User
Samb  Offline
Serious User

Joined: Nov 2000
Posts: 1,534
hamburg
nice, just a quick question..... is this normal?




it's the same in both shadow versions.
using a ati HD4800 graphic card, newest directX.

Re: Just some shadows... [Re: Samb] #243875
01/01/09 11:37
01/01/09 11:37
Joined: May 2005
Posts: 2,713
Lübeck
Slin Offline OP
Expert
Slin  Offline OP
Expert

Joined: May 2005
Posts: 2,713
Lübeck
On the last screenshot it is meant to be like that but not on the other two...

Re: Just some shadows... [Re: Slin] #243949
01/01/09 20:54
01/01/09 20:54
Joined: Jun 2005
Posts: 4,875
broozar Offline
Expert
broozar  Offline
Expert

Joined: Jun 2005
Posts: 4,875
radeon cards...

Re: Just some shadows... [Re: broozar] #244274
01/03/09 18:48
01/03/09 18:48
Joined: Jul 2005
Posts: 1,002
Trier, Deutschland
Nowherebrain Offline
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Nowherebrain  Offline
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Joined: Jul 2005
Posts: 1,002
Trier, Deutschland
I am willing to bet...I can't even get catalyst to install now days...damn ATI.


Everybody Poops.
here are some tutorials I made.
http://www.acknexturk.com/blender/
Re: Just some shadows... [Re: Nowherebrain] #245433
01/09/09 21:48
01/09/09 21:48
Joined: Oct 2002
Posts: 8,939
planet.earth
ello Offline
Senior Expert
ello  Offline
Senior Expert

Joined: Oct 2002
Posts: 8,939
planet.earth
any idea what could cause a plain black screen? your demo works, and i think i followed your instructions.


btw. i am creating the level with level_load(""); and additional ent_creates.. is this an issue here?



www.earthcontrol.de
quoted: We want to maintain a clean, decent, American family suited forum look... which means you may post zombies or chainsaw massacres, but no erotic.
Re: Just some shadows... [Re: ello] #253410
02/24/09 15:51
02/24/09 15:51
Joined: May 2005
Posts: 2,713
Lübeck
Slin Offline OP
Expert
Slin  Offline OP
Expert

Joined: May 2005
Posts: 2,713
Lübeck
Here is another little update. The sun is now slowely moving in the demo level (there are some stupid artifacts if it moves faster :P). And I fixed a crash when deactivating the sun shadows.

You can download it here: http://files.filefront.com/ShadowCollectionV3rar/;13357835;/fileinfo.html


I had a lot of issues with ati cards and my shadows in the past, but the version I contributed should basicly even work with those without problems.
@ello: I have absolutely no idea...

Re: Just some shadows... [Re: Slin] #253420
02/24/09 16:18
02/24/09 16:18
Joined: Apr 2005
Posts: 3,815
Finland
Inestical Offline
Rabbit Developer
Inestical  Offline
Rabbit Developer

Joined: Apr 2005
Posts: 3,815
Finland
The seams come from bad values in the shadow material. Most of the time it's just bias adjustment. I haven't been too much into shadow maps lately, so I can be wrong too smile


"Yesterday was once today's tomorrow."
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