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3dgs plugin Code::Blocks wizard
#255434
03/10/09 14:11
03/10/09 14:11
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Joined: Oct 2004
Posts: 4,134 Netherlands
Joozey
OP
Expert
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OP
Expert
Joined: Oct 2004
Posts: 4,134
Netherlands
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Hello all, I configured a quick wizard for those of you who love Code::Blocks as much as I do. The zip file contains the wizard folder and the wizards configuration file. Unless you already defined previous wizards (in which case: read further down) you can safely unzip the contents of the package in the following diretory: "..\CodeBlocks\share\CodeBlocks\templates\wizard"Overwriting "config.script" wont do any harm. For manual configuration, read below. After installing the wizard, follow the wizard's instructions to initially set up the paths. This only need to be done once. The next time you create a 3dgs plugin project, the paths you previously selected are taken. Code::Blocks homepage Code::Blocks wiki Download Code::Blocks 3dgs plugin wizardKeep in mind that if you previously had installed other wizards for Code::Blocks, you need to add the 3dgs wizard line to your own configuration file instead of copying this one. Otherwise you'll overwrite them. To do so manually: - Navigate to "..\CodeBlocks\share\CodeBlocks\templates\wizard" - Open "config.script" in a notepad - Add the following line into the RegisterWizards() function * RegisterWizard(wizProject, _T("3dgsplugin"), _T("3dgs Plugin project"), _T("Console"));And now a short impression:     If there's any requests for a 3dgs sdk_engine wizard, I'll make one. Just yell. Regards, Joozey
Click and join the 3dgs irc community! Room: #3dgs
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Re: 3dgs plugin Code::Blocks wizard
[Re: Joozey]
#255435
03/10/09 14:19
03/10/09 14:19
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Joined: Apr 2005
Posts: 3,815 Finland
Inestical
Rabbit Developer
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Rabbit Developer
Joined: Apr 2005
Posts: 3,815
Finland
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Now that's the stuff I'm intersted in as a fellow C::B user ;D
"Yesterday was once today's tomorrow."
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Re: 3dgs plugin Code::Blocks wizard
[Re: Inestical]
#255438
03/10/09 14:37
03/10/09 14:37
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Joined: Oct 2007
Posts: 5,209 İstanbul, Turkey
Quad
Senior Expert
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Senior Expert
Joined: Oct 2007
Posts: 5,209
İstanbul, Turkey
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hmm...
it cant find adll.h
tried directories: C:\Program Files\GStudio7 C:\Program Files\GStudio7\ C:\Program Files\GStudio7\sdk_plugin C:\Program Files\GStudio7\sdk_plugin\
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Re: 3dgs plugin Code::Blocks wizard
[Re: Quad]
#255440
03/10/09 14:45
03/10/09 14:45
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Joined: Oct 2004
Posts: 4,134 Netherlands
Joozey
OP
Expert
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OP
Expert
Joined: Oct 2004
Posts: 4,134
Netherlands
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adll.h should be in your sdk_plugin folder. I know it's there with commercial and professional edition (right, anyone?), not sure with lower. But I read you have commercial, so you should have it there...
Are you sure you installed your 3d gamestudio in the GStudio7 folder? Else you need to change the path to the correct one.
Last edited by Joozey; 03/10/09 14:46.
Click and join the 3dgs irc community! Room: #3dgs
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Re: 3dgs plugin Code::Blocks wizard
[Re: Joozey]
#255448
03/10/09 15:43
03/10/09 15:43
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Joined: Oct 2007
Posts: 5,209 İstanbul, Turkey
Quad
Senior Expert
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Senior Expert
Joined: Oct 2007
Posts: 5,209
İstanbul, Turkey
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yeah, i am pretty sure the file is there.
(btw, it asks me to define the 'gs' enviroment variable before i use it.)
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Re: 3dgs plugin Code::Blocks wizard
[Re: Joozey]
#257503
03/23/09 15:58
03/23/09 15:58
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Joined: Oct 2007
Posts: 5,209 İstanbul, Turkey
Quad
Senior Expert
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Senior Expert
Joined: Oct 2007
Posts: 5,209
İstanbul, Turkey
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nice, it works now  (idk why but i kinda liek CB more than MS VS express editions. it's like you more free,not really explainable in fact.+ it starts up faster  ) Thanks Jooz edit: i get this: "test - Debug" uses an invalid compiler. Skipping... Nothing to be done.
i guess it's not really related to wizard,cuz i remember that i messed up with GNU GCC compiler...any idee how to fix this? (apart from reinstalling C::B)
Last edited by Quadraxas; 03/23/09 16:02.
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