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Re: Shade-C: SSAO AWESOMENESS [Re: MokyjeBrute] #255862
03/13/09 03:01
03/13/09 03:01
Joined: Jun 2004
Posts: 655
to your left
BoH_Havoc Offline OP
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BoH_Havoc  Offline OP
User

Joined: Jun 2004
Posts: 655
to your left
Alright guys, i know it's not nice to brag about once own work and i normally don't do that (in fact it's the first time i ever do it i think)...BUT HOLY COW LOOK AT THIS AWESOME GFX! SSAO FINALLY WORKING!

THANKS AGAIN TO DARKYYES FOR PROVIDING THESE EXCELLENT MODELS!

(again: right click -> show picture)









currently runs at ~150 fps. It will be even faster and maybe prettier if i have this answered: http://www.opserver.de/ubb7/ubbthreads.php?ubb=showflat&Number=255857#Post255857


[edit] sorry for the bragging laugh I'm just so happy to finally get ssao working smile smile smile


Shade-C EVO Lite-C Shader Framework
Re: Shade-C: SSAO AWESOMENESS [Re: BoH_Havoc] #255870
03/13/09 05:37
03/13/09 05:37
Joined: Jul 2006
Posts: 503
Australia
A
adoado Offline

User
adoado  Offline

User
A

Joined: Jul 2006
Posts: 503
Australia
Nice work!

Quote:
I'm just so happy to finally get ssao working


Indeed, I bet a lot of us are :P laugh

Nice work!

Adoado


Visit our development blog: http://yellloh.com
Re: Shade-C: SSAO AWESOMENESS [Re: adoado] #255897
03/13/09 10:37
03/13/09 10:37
Joined: Mar 2006
Posts: 2,758
Antwerp,Belgium
frazzle Offline
Expert
frazzle  Offline
Expert

Joined: Mar 2006
Posts: 2,758
Antwerp,Belgium
I think this is something you can actually brag about wink wink
Great job smile smile

Cheers

Frazzle


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Re: Shade-C: SSAO AWESOMENESS [Re: frazzle] #255970
03/13/09 21:40
03/13/09 21:40
Joined: Aug 2004
Posts: 1,345
Kyiv, Ukraine
VeT Offline
Serious User
VeT  Offline
Serious User

Joined: Aug 2004
Posts: 1,345
Kyiv, Ukraine
very nice... waiting for *.exe to test this wink


1st prize: Lite-C and Newton 2.17 by Vasilenko Vitaliy

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Re: Shade-C: SSAO AWESOMENESS [Re: VeT] #255995
03/14/09 00:37
03/14/09 00:37
Joined: Oct 2004
Posts: 900
Lgh
rojart Offline
User
rojart  Offline
User

Joined: Oct 2004
Posts: 900
Lgh
One picture without ssao for the differences would be nice.
Have you tested the ssao with dynamic objects?
But anyway excelent work.


Regards, Robert

Quote
Everything should be made as simple as possible, but not one bit simpler.
by Albert Einstein

PhysX Preview of Cloth, Fluid and Soft Body

A8.47.1P
Shade-C: DS Demo [Re: rojart] #256001
03/14/09 02:03
03/14/09 02:03
Joined: Jun 2004
Posts: 655
to your left
BoH_Havoc Offline OP
User
BoH_Havoc  Offline OP
User

Joined: Jun 2004
Posts: 655
to your left
Here's the Demo:

http://shadec.project-havoc.com/Shade-C_Deferred_Shading_Demo.rar

Please post any bugs you may encounter here.
SSAO isn't totally perfect yet, i know. But post anything related to ssao anyway, as there might be other bugs i might not know of smile



I'm on vacation for the next 7 days and won't be able to check the forums. But please post your feedback anyway smile


Have a nice week!


Shade-C EVO Lite-C Shader Framework
Re: Shade-C: DS Demo [Re: BoH_Havoc] #256003
03/14/09 02:21
03/14/09 02:21
Joined: Oct 2004
Posts: 900
Lgh
rojart Offline
User
rojart  Offline
User

Joined: Oct 2004
Posts: 900
Lgh
Thanks, but my Norton Internet Security says:

What happens with .exe?

EDIT: Ok, I´ve changed to BitDefender and now without any problems too, adios Norton.



Last edited by rojart; 03/15/09 11:20.

Regards, Robert

Quote
Everything should be made as simple as possible, but not one bit simpler.
by Albert Einstein

PhysX Preview of Cloth, Fluid and Soft Body

A8.47.1P
Re: Shade-C: DS Demo [Re: rojart] #256004
03/14/09 02:33
03/14/09 02:33
Joined: Oct 2005
Posts: 4,771
Bay City, MI
lostclimate Offline
Expert
lostclimate  Offline
Expert

Joined: Oct 2005
Posts: 4,771
Bay City, MI



me too

Re: Shade-C: DS Demo [Re: lostclimate] #256005
03/14/09 02:34
03/14/09 02:34
Joined: Oct 2008
Posts: 3
A
alleskaese Offline
Guest
alleskaese  Offline
Guest
A

Joined: Oct 2008
Posts: 3
i have no problems

Re: Shade-C: DS Demo [Re: alleskaese] #256018
03/14/09 07:18
03/14/09 07:18
Joined: Oct 2002
Posts: 8,939
planet.earth
ello Offline
Senior Expert
ello  Offline
Senior Expert

Joined: Oct 2002
Posts: 8,939
planet.earth
hey there.. i dont have any virus warnings but onto the demo:
as standstill it looks ok, but when anything is moving, be it the camera or the soldiers, there is a very noticeable lag for the ssao creating heavy artifacts over here. i am using geforce 6800

the f11 panel gives me between 60 and 140 fps, but it feels like 5 fps due to the mentioned lags.

hope this helps you improve it

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