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ANET; please save me!!
#256110
03/14/09 17:57
03/14/09 17:57
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Joined: Mar 2009
Posts: 16
xxGOTARxx
OP
Newbie
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OP
Newbie
Joined: Mar 2009
Posts: 16
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after more than 24 hours of fumbling with 3dgsNET I decided to try out ANET. This is my new problem. I placed the .dll in the wedplugin folder. I put the anet.h file in my source code folder. I used #include "anet.h" I made an empty project just to see if i had my include set up correctly, it compiles fine but I never get the game screen it just exits.
#include <acknex.h>
#include <default.c>
#include "anet.h"
void main()
{
wait(1000); //added just to see if anything poped up
}
Shouldnt this at least give me a blank screen and wait for me to hit ESC?
Last edited by xxGOTARxx; 03/14/09 18:06.
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Re: ANET; please save me!!
[Re: xxGOTARxx]
#256123
03/14/09 18:26
03/14/09 18:26
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Joined: Aug 2000
Posts: 1,140 Baunatal, Germany
Tobias
Moderator
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Moderator
Joined: Aug 2000
Posts: 1,140
Baunatal, Germany
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Then, I think you wont have any better luck with ANET.
When you give no IP, it connects with "localhost", which is just the same PC. For connecting with a different PC on the LAN, you must give its IP, which on a LAN always begins with 192.168. When youre a beginner and just want to start easy, run client and server on the same PC, then you dont need to care about the IP at all.
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Re: ANET; please save me!!
[Re: Tobias]
#256128
03/14/09 18:52
03/14/09 18:52
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Joined: Mar 2009
Posts: 16
xxGOTARxx
OP
Newbie
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OP
Newbie
Joined: Mar 2009
Posts: 16
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I have other development software installed like visual c# express and Visual C++ do you think they might be causing a conflic?
Last edited by xxGOTARxx; 03/14/09 19:02.
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