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Re: Unity 2.5 for Windows - sooner than you think [Re: Machinery_Frank] #259134
04/04/09 09:27
04/04/09 09:27
Joined: Aug 2008
Posts: 2,838
take me down to the paradise c...
Cowabanga Offline
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Cowabanga  Offline
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Joined: Aug 2008
Posts: 2,838
take me down to the paradise c...
Alright. I'll give Unity an another try.
But how can i make another scene and put it in the code? I mean 2 levels?

And if i'll buy Unity Indie, And maked a game, can i make another one with the same license?
And Is Unity supports Dynamic shadows?

Re: Unity 2.5 for Windows - sooner than you think [Re: Samb] #259137
04/04/09 10:13
04/04/09 10:13
Joined: Oct 2006
Posts: 1,245
A
AlbertoT Offline
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AlbertoT  Offline
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A

Joined: Oct 2006
Posts: 1,245
Originally Posted By: Samb


I don't need nice graphics or something. Just a working collision-system, so I can make Games.. WORKING Games! laugh


Samb, same here
Game programming is , first of all , interactivity, not " virtual reality "

Should you add a " RPG movement " to your game
You left click on the screen and the ball follow the mouse pointer regardless of the camera position and orientation ( see AUM 36 for example)

Would it be that easy in Unity ?
Did you try it ?


Last edited by AlbertoT; 04/04/09 10:14.
Re: Unity 2.5 for Windows - sooner than you think [Re: Machinery_Frank] #259138
04/04/09 10:20
04/04/09 10:20
Joined: Feb 2006
Posts: 324
Germany
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maybenew Offline
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maybenew  Offline
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Joined: Feb 2006
Posts: 324
Germany
I do not know what the limitations are exactly, but I think indie can't to post processing effects as there is no render to texture.

the ability to use VS with unity does not depend on the version you use.

you can write DLLs using managed code (c#) any time. if you want to write c/c++ DLLs you need to have the PRO version.

this is not about what A7 can and can't do after you spent months and months extending the original feature-set with DLLs and APIs, etc.
Unity does all of it OUT OF THE BOX without any additional effort on your side.

on the whole learning unityscript or c#...
first of all - let's not call it unityscript but javascript because that what it is: javascript with the unity framework tied in so that all unity commands are available.
most of the older samples in the documentation of unity and some scripts on the wiki are written in javascript... but that is no loss for you, as you can use .js script files alongside .cs (c#) scripts... and even if you do not want to do that, you can easily convert java script to c#, it is just a matter of syntax and typing.

Last edited by maybenew; 04/04/09 10:30.
Re: Unity 2.5 for Windows - sooner than you think [Re: maybenew] #259140
04/04/09 10:29
04/04/09 10:29
Joined: Apr 2008
Posts: 437
dracula Offline
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dracula  Offline
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Joined: Apr 2008
Posts: 437
Thanks, I have just purchased a copy of Unity3D indie.
Why do they charge 25% VAT tax, where I live, its 15% ??

The scripting documentation seems to be in "JavaUnity" script. I want tutorials in C#. I shall be requesting this.

Re: Unity 2.5 for Windows - sooner than you think [Re: dracula] #259141
04/04/09 10:32
04/04/09 10:32
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Germany
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maybenew Offline
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maybenew  Offline
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dracula: look on the wiki and on the board, there are a lots of tutorials on c#... but please consider instead of learning javascript OR c#, learn c# and its difference to javascript, then you will be able to understand what changes need to be done in order to convert a JS to a CS script.

Last edited by maybenew; 04/04/09 10:33.
Re: Unity 2.5 for Windows - sooner than you think [Re: dracula] #259142
04/04/09 10:34
04/04/09 10:34
Joined: May 2008
Posts: 121
O
ortucis Offline
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ortucis  Offline
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Joined: May 2008
Posts: 121
@maybenew

Any ideas where a non programmer can learn C sharp for starters? Shouldn't it be easier to learn UnityScript (are there proper scripting tutorials for noobs?) for an absolute beginner over C#?



@dracula
So it is true, the tutorials are in UnityScript only (well, mostly). I wonder how hard will it be for an artist to try to learn C# for Unity this way, considering that even UnityScript isn't pure JavaScript.


Click to reveal.. (warning)
Re: Unity 2.5 for Windows - sooner than you think [Re: ortucis] #259144
04/04/09 10:41
04/04/09 10:41
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Posts: 324
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maybenew Offline
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maybenew  Offline
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Joined: Feb 2006
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Germany
ortucis, first of all there is a difference between learning c# or javascript as a programming language and using the learned language for unity.

learning the language (syntax, commands, keywords) is fairly easy, just google "c# tutorial" or get yourself a book on amazon... they are as cheap as 10 bucks.
EDIT: you can compare this to learning a new language: you learn the grammatical rules first, which tell you how the vocabulary is used to make sense, after that you only need to learn the words.

after that, after having learned c# or javascript, the grammatical rules of the programming language, you need to learn how to use the commands that unity has in the language you learnt... and once you are at this point, you do not need to distinguish between javascript and c# any more.. javascript and c# use the commands in the same fashion..

c# has a few advantages over javascript, the most important of which is that you can use Visual Studio for programming - which - believe me - makes it a lot easier.

Last edited by maybenew; 04/04/09 10:45.
Re: Unity 2.5 for Windows - sooner than you think [Re: Cowabanga] #259146
04/04/09 10:51
04/04/09 10:51
Joined: Aug 2008
Posts: 2,838
take me down to the paradise c...
Cowabanga Offline
Expert
Cowabanga  Offline
Expert

Joined: Aug 2008
Posts: 2,838
take me down to the paradise c...
Originally Posted By: Cowabanga
Alright. I'll give Unity an another try.
But how can i make another scene and put it in the code? I mean 2 levels?

And if i'll buy Unity Indie, And maked a game, can i make another one with the same license?
And Is Unity supports Dynamic shadows?


Anyone??

Re: Unity 2.5 for Windows - sooner than you think [Re: Cowabanga] #259147
04/04/09 10:56
04/04/09 10:56
Joined: Feb 2006
Posts: 324
Germany
M
maybenew Offline
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maybenew  Offline
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Joined: Feb 2006
Posts: 324
Germany
you can easily find that information on the unity website and the unity board.

Re: Unity 2.5 for Windows - sooner than you think [Re: maybenew] #259148
04/04/09 10:58
04/04/09 10:58
Joined: Aug 2008
Posts: 2,838
take me down to the paradise c...
Cowabanga Offline
Expert
Cowabanga  Offline
Expert

Joined: Aug 2008
Posts: 2,838
take me down to the paradise c...
Originally Posted By: maybenew
you can easily find that information on the unity website and the unity board.


Forget it. I won't change to Unity.

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