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Re: ABT & Maximum number of entities
[Re: delinkx]
#262311
04/23/09 03:43
04/23/09 03:43
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Joined: Oct 2003
Posts: 4,131
Matt_Aufderheide
OP
Expert
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OP
Expert
Joined: Oct 2003
Posts: 4,131
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Thanks ventilator  About my own engine.. its my own that I wrote from scratch...I can handle thousands (like speedtree) of trees for instance because its set up for that purpose... I'm going back to Gamestudio because my own engine doesnt have things like collisions and animations.. this is very tough stuff to program.
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