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Try the Alpha Test for AaaaaAAaaaAAAaaAAAAaAAAAA!!! #264390
05/06/09 05:30
05/06/09 05:30
Joined: Aug 2002
Posts: 681
Massachusetts, USA
Ichiro Offline OP
User
Ichiro  Offline OP
User

Joined: Aug 2002
Posts: 681
Massachusetts, USA








HELLO WOULD THE SENATOR OR CONGRESSMAN FROM YOUR STATE CARE TO TRY THE NEW ALPHA TEST OF OUR GAME, AAAAAAAAAAAAAAAAAAAAAAAAA!!! - A RECKLESS DISREGARD FOR GRAVITY? I AM POSTING HERE BECAUSE IT'S THE GAMEPLAY AND GAME DESIGN FORUM, AND WE'RE LOOKING FOR FEEDBACK ON GAMEPLAY. BUT NOT GAME DESIGN. OR GAME DESIGN BUT NOT GAMEPLAY. I THANK YOU FOR YOUR CONSIDERATION.

Oh boy! I think I have a headache. I am genuinely sorry. But not sorry enough, apparently. The ROUGH alpha test rough demo is here. All comments, critiques, and scathing remonstrations welcome.


Dejobaan Games - Bringing you quality video games for over 75 years.
Re: Try the Alpha Test for AaaaaAAaaaAAAaaAAAAaAAAAA!!! [Re: Ichiro] #264394
05/06/09 05:55
05/06/09 05:55
Joined: Apr 2005
Posts: 4,506
Germany
F
fogman Offline
Expert
fogman  Offline
Expert
F

Joined: Apr 2005
Posts: 4,506
Germany
Business as usual: wink
"Error E1514: Invalid pointer or handle in"


Log of A7 Engine 7.70.0 run at Wed May 06 07:52:34 2009
fogman on Windows NT/2000/XP version 6.0 Build 6000
Options -diag

App C:\Program Files\AaaaaAAaaaAAAaaAAAAaAAAAA!!! - A Reckless Disregard for Gravity\main.exe in C:\Users\fogman\Desktop\
MM mixer opened
DSOUND device opened
DI interface opened
Start Window opened
(c)Conitec . Dieburg . San Diego . www.3dgamestudio.com
A7 Engine - Pro Edition V7.70.0 - Feb 5 2009

Mouse found
Lautsprecher (Realtek High Definition Audio) opened
NVIDIA GeForce 8600 GTS pure T&L device 1ff9 detected
D3D device NVIDIA GeForce 8600 GTS 1ff9 selected
Opening 633 resources in MAIN.WDL...
Compiling MAIN.WDL - [Esc] to abort..
PATH Catalog\
PATH Images\
PATH Models\
PATH Fonts\
PATH ..\3DGS Misc\Font Stamper\
PATH ..\3DGS Misc\Menu Wrangler\
PATH ..\3DGS Misc\Building Generator\
PATH Source\
PATH Titan Builder\Titan Pieces\.................................................................................................................................................................................
PATH Standalone Media\.
PATH Items From Excel\
ackdll_aaaaa.dll opened
Running MAIN.WDL.
180 objects
D3D_Init Window: 1024x768 -> Window: 1x1024x768x32
Video memory found: 741 MB
Main started
Main loop at 2.573
Error E1514: Invalid pointer or handle in
Error E1514: Invalid pointer or handle in
Error E1514: Invalid pointer or handle in
Error E1514: Invalid pointer or handle in
Error E1514: Invalid pointer or handle in
Error E1514: Invalid pointer or handle in
Error E1514: Invalid pointer or handle in
Error E1514: Invalid pointer or handle in
Error E1514: Invalid pointer or handle in
Error E1514: Invalid pointer or handle in
Error E1514: Invalid pointer or handle in
Error E1514: Invalid pointer or handle in
Error E1514: Invalid pointer or handle in
Error E1514: Invalid pointer or handle in

Program aborted
D3D_Resize Screen: 1280x1024 -> Screen: 2x1280x1024x32...
Server started at 12.738
Client started at 12.738.
1st frame with 741 MB at 12.741
Close level,DLL,objects
Free input,funcs,panels,defs,syns,views,strings,vars..ok
Free sounds,bmaps,fonts,hash,defs1,script..ok
Close dx,multimedia,D3D,engine,physics,nexus..ok
A7 Engine - Pro Edition V7.70.0 - Feb 5 2009
(c)Conitec . Dieburg . San Diego . www.3dgamestudio.com
Close window at 15.076


no science involved
Re: AaaaaAAaaaAAAaaAAAAaAAAAA!!! - A Reckless Disregard for Gravity [Re: Ichiro] #264395
05/06/09 06:05
05/06/09 06:05
Joined: Oct 2004
Posts: 1,655
T
testDummy Offline
Serious User
testDummy  Offline
Serious User
T

Joined: Oct 2004
Posts: 1,655
It may have been mentioned that many elected officials are less susceptible to "indirect" suggestion due to "conditioning".

Re: AaaaaAAaaaAAAaaAAAAaAAAAA!!! - A Reckless Disregard for Gravity [Re: testDummy] #264437
05/06/09 09:36
05/06/09 09:36
Joined: Feb 2009
Posts: 2,154
Damocles_ Offline
Expert
Damocles_  Offline
Expert

Joined: Feb 2009
Posts: 2,154
Very nice game!

Runs on my Vista PC. installed it in d drive to be save that vista
does not hassle with the installation.

Some remarks:

Menu:

Controls: you should work over the Menu controlls.

I suggest that you map all menuactions onto the
-wasd+space(confirmkey)+escape(gobackkey),
-cursor+enter(confirmkey)+escape(gobackkey)

and (mouse-left confirmkey, mouse righ go-back-key)

keys in paralel.

right now the player has to jump between different
keys all the time.
You basically just need 4 direction keys, a confirmation key
and one "go back" key to jump to the previous menulevel.
They should stay the same thoughout the menu.



Ingame:

its all very nice already.

-show some parachute icon for the parachute.
-limit the time you can deploy the parachute. (countdown)
-let the player by able to deactivate the parachute.

-A replay function would be really cool, especially when the
player can change the camera angle then, and the jumper
drags behind a smoketrail

-add a "ghost flyer", where you record the best previous
jump in this map, and display it as a transparent
jumper when replaying the map. The player can try to
follow him then (like in a race)

-maby some effect of breaking (particles that fall with you
some time)
when breaking a "point-plate"

apart from that, a really nicely made casual game with
good sound and artwork.


Re: AaaaaAAaaaAAAaaAAAAaAAAAA!!! - A Reckless Disregard for Gravity [Re: Damocles_] #264455
05/06/09 11:36
05/06/09 11:36
Joined: Aug 2008
Posts: 2,838
take me down to the paradise c...
Cowabanga Offline
Expert
Cowabanga  Offline
Expert

Joined: Aug 2008
Posts: 2,838
take me down to the paradise c...
Downloading... %100 laugh Done!

In my brother's PC: 6 Errors.

In my PC it works! IT'S AWESOME! laugh

Last edited by Cowabanga; 05/06/09 13:12.
Re: AaaaaAAaaaAAAaaAAAAaAAAAA!!! - A Reckless Disregard for Gravity [Re: Cowabanga] #264481
05/06/09 12:48
05/06/09 12:48
Joined: Oct 2007
Posts: 5,210
İstanbul, Turkey
Quad Offline
Senior Expert
Quad  Offline
Senior Expert

Joined: Oct 2007
Posts: 5,210
İstanbul, Turkey
I love the way the logo is scaled with music.

I completed all maps, ("Your Jackhole" was the hardest one, but i like it.)

it is pretty nice already, i guess menus will be polished/enhanced since this is the ugly alpha. and from what i can understand this is something between the real game and the demo.

I am not sure if you need bug reports in this state but there are some overlapping at some parts of the map causes some sorting error and texture flashing.(also in first map, begining from map selection, if you pull a p-p-p-p-p-p-p-p-p-p combo, it gets stuck at the begining of the map, the guy voice keeps loopiğng but camera doesnt move.also you can't start jumping)

what i can suggest is adding achievements. like, reach 100mph, kiss 10.000 objects total, travel 55635 meters total, finish a jump alive with %95 of your bones broken... there are plenty of achievemnts can be made up...
I don't know how this was in the Wondeful End Of the world, but if this also gets to steam, add steam support to achievements, people loves when the achievements are displayed on their profile page.

trying to do a nice trick, then doing it and smashing into a building right after, is fun!


3333333333
Re: AaaaaAAaaaAAAaaAAAAaAAAAA!!! - A Reckless Disregard for Gravity [Re: Quad] #264494
05/06/09 13:36
05/06/09 13:36
Joined: Aug 2008
Posts: 2,838
take me down to the paradise c...
Cowabanga Offline
Expert
Cowabanga  Offline
Expert

Joined: Aug 2008
Posts: 2,838
take me down to the paradise c...
@fogman: To make it work, install it in Documents.

Re: AaaaaAAaaaAAAaaAAAAaAAAAA!!! - A Reckless Disregard for Gravity [Re: Quad] #264497
05/06/09 13:55
05/06/09 13:55
Joined: Apr 2005
Posts: 4,506
Germany
F
fogman Offline
Expert
fogman  Offline
Expert
F

Joined: Apr 2005
Posts: 4,506
Germany
I got it to work, runned it as administrator.
Very nice and quite polished for an alpha.


no science involved
Re: AaaaaAAaaaAAAaaAAAAaAAAAA!!! - A Reckless Disregard for Gravity [Re: fogman] #264501
05/06/09 14:10
05/06/09 14:10
Joined: Sep 2002
Posts: 1,604
Deutschland
ChrisB Offline
Serious User
ChrisB  Offline
Serious User

Joined: Sep 2002
Posts: 1,604
Deutschland
I absolutely love it. laugh
That tapevoices sound thingy is so cool.
Keep it up.

On thing which i don't like is the loading time between the menu sections, it nearly needs 2 sec to go from map selection to the item select menu, doesn't sound much eh but its annoying somehow, especially as there is no loading time between finishing a jump and going back to the menu.


www.Swollen-Eyeballs.org
ICQ:169213431
#3dgs@quakenet
Re: AaaaaAAaaaAAAaaAAAAaAAAAA!!! - A Reckless Disregard for Gravity [Re: ChrisB] #264503
05/06/09 14:18
05/06/09 14:18
Joined: Aug 2004
Posts: 1,345
Kyiv, Ukraine
VeT Offline
Serious User
VeT  Offline
Serious User

Joined: Aug 2004
Posts: 1,345
Kyiv, Ukraine
"AaaaaAAaaaAAAaaAAAAaAAAAAlpha!!!" is looking like "Spartaaaa!" laugh


1st prize: Lite-C and Newton 2.17 by Vasilenko Vitaliy

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