Gamestudio Links
Zorro Links
Newest Posts
Help with plotting multiple ZigZag
by degenerate_762. 04/30/24 23:23
M1 Oversampling
by 11honza11. 04/30/24 08:16
Trading Journey
by howardR. 04/28/24 09:55
Zorro Trader GPT
by TipmyPip. 04/27/24 13:50
Data from CSV not parsed correctly
by jcl. 04/26/24 11:18
Why Zorro supports up to 72 cores?
by jcl. 04/26/24 11:09
AUM Magazine
Latest Screens
The Bible Game
A psychological thriller game
SHADOW (2014)
DEAD TASTE
Who's Online Now
2 registered members (TipmyPip, AndrewAMD), 911 guests, and 3 spiders.
Key: Admin, Global Mod, Mod
Newest Members
firatv, wandaluciaia, Mega_Rod, EternallyCurious, howardR
19050 Registered Users
Previous Thread
Next Thread
Print Thread
Rating: 3
Page 1 of 9 1 2 3 4 5 6 7 8 9
Noah's Adventures release 3.3 #26641
04/24/04 08:36
04/24/04 08:36
Joined: Jun 2002
Posts: 3,682
Coppell, Texas
Ran Man Offline OP
Expert
Ran Man  Offline OP
Expert

Joined: Jun 2002
Posts: 3,682
Coppell, Texas
Noah's Adventures is released! Feel free to download the zoo today!

Don't worry, the bear, panther, moose or any of the animals don't bite!


Noah's Adventures CD Rom





To view an "independent" review of this game, please click on the link below:
http://www.ccgr.org/article_read.asp?id=516

Let me quote the site:

Quote:


Final Ratings

Game Play B+
Graphics C
Sound C
Interface C
Appropriateness A+
Stability A-





Thanks to everyone including the entire team at Conitec for making this happen...


Cougar Interactive

www.zoorace.com
Re: Noah's Adventures release 3.3 [Re: Ran Man] #26642
04/24/04 09:20
04/24/04 09:20
Joined: Aug 2003
Posts: 575
Venezuela
Firestorm Offline
Developer
Firestorm  Offline
Developer

Joined: Aug 2003
Posts: 575
Venezuela
I just downloaded the demo.

I'd say it's a pretty fun game. I intended to only play for a few minutes to get a feel for it, but ended up not stopping till I got all the animals

The graphics could be better, but the gameplay is what counts in the end, and like I said, the game IS fun.

If I could give some detailed criticisms:

1. The textures do need work. There's no shortage of seamless textures on the net, both free and commercial, so this shouldn't be too hard to fix for a future release.

2. The ark is very well designed, but it needs some lights!

3. Lose the prefabs that don't belong in the ark. A computer?? I was kinda thrown off by that.

4. When Noah runs, he looks like The Flash. It's way too fast, although I did have some fun dashing from one end of the level to another

5. Some of the animals look too small. The giraffe and the elephant could both stand to be much bigger.

Overall, though, I think it's a great effort, and I can certainly see kids enjoying it a lot. Cheers!

Re: Noah's Adventures release 3.3 [Re: Firestorm] #26643
04/24/04 11:26
04/24/04 11:26
Joined: Jun 2002
Posts: 3,682
Coppell, Texas
Ran Man Offline OP
Expert
Ran Man  Offline OP
Expert

Joined: Jun 2002
Posts: 3,682
Coppell, Texas
Yikes! I'll fix that "flash" phenomena soon. The download file will be fixed in a couple hours.

The entforce variable varies greatly from machine to machine... Sorry about that...

Version 3.7 will be uploaded soon!
Thanks for the feedback!


Cougar Interactive

www.zoorace.com
Re: Noah's Adventures release 3.3 [Re: Ran Man] #26644
04/24/04 18:17
04/24/04 18:17
Joined: Jan 2004
Posts: 1,398
North from here...
BlindLeader Offline
Senior Developer
BlindLeader  Offline
Senior Developer

Joined: Jan 2004
Posts: 1,398
North from here...
The demo is fun, really!
But the cover of your CD...bad! IT's very empty. I hope its not the final version


"klar wird es unter dem einem oder anderem problem zu zusammenbrüchen kommen, aber solange die sonne keine 2 schaufeln rosinen bekommt, kann man alle lösen, augen zu machen, oder sich warmzittern"
Re: Noah's Adventures release 3.3 [Re: Ran Man] #26645
04/24/04 18:29
04/24/04 18:29
Joined: May 2002
Posts: 752
Frankenthal Pfalz/ Germany
Rich E. Offline
Developer
Rich E.  Offline
Developer

Joined: May 2002
Posts: 752
Frankenthal Pfalz/ Germany
Congratulation for this good rating!

Why is the resolution limited to 640x480?
Is this game made with the A5 [EDIT]Standard (I wrote Extra)[/EDIT]?

Maybe I find the answer by playing it, but the download file is a bit
to big for my 56K Modem.

Last edited by Rich E.; 04/25/04 05:07.

Re: Noah's Adventures release 3.3 [Re: Rich E.] #26646
04/25/04 00:49
04/25/04 00:49
Joined: Jun 2002
Posts: 3,682
Coppell, Texas
Ran Man Offline OP
Expert
Ran Man  Offline OP
Expert

Joined: Jun 2002
Posts: 3,682
Coppell, Texas
@ Blindleader

A new CD cover is here! <see below>




Thanks to Marty Bee for making it happen!

@ Rich E.
It started with A5 com, but ended with A6 com. 2 years ago when I started it, 640x480 was considered "okay", but nowadays it's not as good. I fixed the resolution, because I use many panels in the game. These panels are based on .pcx or .bmp files. The "Hide and Seek", "Adventure" and even the main menu has animated panels.

So, if the user were allowed to change the resolution to high graphics mode, the engine itself could do it easily, but the panels would look small and out of place.

The panels are important to game play. If I re-size and re-do all of the panels, then I could fix the resolution to a higher graphics mode and I may still do that someday...

About the download size:
I tried to make it as small as possible. I considered removing more creatures to make it smaller, but then the zoo effect and gameplay of the shareware version would have been affected.

It still downloads on a 56k right? Maybe 3 hour download?
Just start the download, then go to church service and when you get back from church,then it will be downloaded?

Last edited by Ran Man; 04/25/04 00:54.

Cougar Interactive

www.zoorace.com
Re: Noah's Adventures release 3.3 [Re: Ran Man] #26647
04/25/04 02:23
04/25/04 02:23
Joined: Jan 2002
Posts: 636
italy
argeia Offline
Developer
argeia  Offline
Developer

Joined: Jan 2002
Posts: 636
italy
hi ran iam happy you got it up b4 i loose internet for 5 months
infact i was very surprised i was even able to log on today
if i dont get the chance to reply dont get upset ill be back in 5 months i hope your still around

Re: Noah's Adventures release 3.3 [Re: argeia] #26648
04/25/04 02:58
04/25/04 02:58
Joined: Aug 2001
Posts: 2,320
Alberta, Canada
William Offline
Expert
William  Offline
Expert

Joined: Aug 2001
Posts: 2,320
Alberta, Canada
About the panels - I think you are able to size panels dynamically in the engine with the new update. So perhaps in a future version you will allow better resolutions.


Check out Silas. www.kartsilas.com

Hear my band Finding Fire - www.myspace.com/findingfire

Daily dev updates - http://kartsilas.blogspot.com/
Re: Noah's Adventures release 3.3 [Re: Ran Man] #26649
04/25/04 05:16
04/25/04 05:16
Joined: May 2002
Posts: 752
Frankenthal Pfalz/ Germany
Rich E. Offline
Developer
Rich E.  Offline
Developer

Joined: May 2002
Posts: 752
Frankenthal Pfalz/ Germany
Sorry Ran Man, but I don´t believe in (a) God, therefore I don't go to church.

But the screens are looking good so far. Maybe, I buy it one day.


Re: Noah's Adventures release 3.3 [Re: William] #26650
04/25/04 05:25
04/25/04 05:25
Joined: Jun 2002
Posts: 3,682
Coppell, Texas
Ran Man Offline OP
Expert
Ran Man  Offline OP
Expert

Joined: Jun 2002
Posts: 3,682
Coppell, Texas
Quote:

I think you are able to size panels dynamically in the engine


Resize the panels ?
What a great idea!

I hope it's in the works. lol

@ Argeia

? Upset?
Remember that old shareware 1993 program I made that was on your site?

Well that was the first "bible" coloring book with soundblaster sound! or was it the only christian coloring book with soundblaster sound?
Anyways, this program is much better. It's a radical zoo man! lol

So, the latest news that I'm a new member of the ASP or the Association of Shareware Professionals.
Actually I was a member of theirs back in 1993-96.

Click on the link below to see my PAD file. I need to correct a minor problem in it though...

RAN'S PAD FILE HERE!

@ Rich
lol No problem... Remember friend,I'm a former athiest myself! So, if I can do it, surely ANYBODY can! Ha, Ha!

Last edited by Ran Man; 04/25/04 05:26.

Cougar Interactive

www.zoorace.com
Page 1 of 9 1 2 3 4 5 6 7 8 9

Gamestudio download | chip programmers | Zorro platform | shop | Data Protection Policy

oP group Germany GmbH | Birkenstr. 25-27 | 63549 Ronneburg / Germany | info (at) opgroup.de

Powered by UBB.threads™ PHP Forum Software 7.7.1