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PCE examples #238710
11/29/08 15:46
11/29/08 15:46
Joined: Jun 2008
Posts: 151
Ukraine
XD1v0 Offline OP
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XD1v0  Offline OP
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Posts: 151
Ukraine
hi everyone, I have done several examples how you can use Physics Constrains Editor!

I interesting, as far as my program is useful to the users, what bad sides at the program and as you think PCE is suitable for creation of games where ODE of physicist is used. laugh


Examples


Ragdoll


Cars











Last edited by XD1v0; 11/29/08 15:52.

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Re: PCE examples [Re: XD1v0] #238713
11/29/08 16:14
11/29/08 16:14
Joined: Oct 2007
Posts: 5,210
İstanbul, Turkey
Quad Offline
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Quad  Offline
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İstanbul, Turkey
i like how ragdolls respond diffrently when you hit diffrent limbs.


3333333333
Re: PCE examples [Re: Quad] #238714
11/29/08 16:33
11/29/08 16:33
Joined: Jun 2008
Posts: 151
Ukraine
XD1v0 Offline OP
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XD1v0  Offline OP
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Ukraine
Originally Posted By: Quadraxas
i like how ragdolls respond diffrently when you hit diffrent limbs.

Thank Quadraxas smile . When I did PCE I try to make ragdoll what very easy to use and you can create ragdoll from any models animation.
But I can not understand, that does PCE heavy in the use, problem in an interface?


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Re: PCE examples [Re: XD1v0] #238715
11/29/08 16:51
11/29/08 16:51
Joined: Oct 2007
Posts: 5,210
İstanbul, Turkey
Quad Offline
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Quad  Offline
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İstanbul, Turkey
interface could be better. I have some issues like i cant load my own models etc..


3333333333
Re: PCE examples [Re: Quad] #238716
11/29/08 17:12
11/29/08 17:12
Joined: Jun 2008
Posts: 151
Ukraine
XD1v0 Offline OP
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XD1v0  Offline OP
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Posts: 151
Ukraine
Originally Posted By: Quadraxas
interface could be better. I have some issues like i cant load my own models etc..

And you are right , an interface is indeed bad, I did not simply have time to do him better for contest. laugh
You cant load models? confused Simply add you models folder in entity_dir.cfg, then create a any model in an editor, then change filename


before I gave link to PCEinfo, probably you did not see him
PCE info


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Re: PCE examples [Re: XD1v0] #238719
11/29/08 17:42
11/29/08 17:42
Joined: Oct 2007
Posts: 5,210
İstanbul, Turkey
Quad Offline
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Quad  Offline
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Posts: 5,210
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ah, i didnt saw that, i'll check it out.


3333333333
Re: PCE examples [Re: XD1v0] #266784
05/19/09 17:23
05/19/09 17:23
Joined: May 2009
Posts: 1,816
at my pc (duh)
darkinferno Offline
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darkinferno  Offline
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Joined: May 2009
Posts: 1,816
at my pc (duh)
Originally Posted By: XD1v0
Originally Posted By: Quadraxas
interface could be better. I have some issues like i cant load my own models etc..

And you are right , an interface is indeed bad, I did not simply have time to do him better for contest. laugh
You cant load models? confused Simply add you models folder in entity_dir.cfg, then create a any model in an editor, then change filename


maybe you could work on the interface when you have time, i'm finished with physics but am sure others would like that... i would also like to ask if you're willing to give me some advice on a better physic player, the one in the video on my thread uses physics but it has flaws... also, what are some hints to get more physics stability? thanks in advance

dark out

before I gave link to PCEinfo, probably you did not see him
PCE info


Re: PCE examples [Re: darkinferno] #266788
05/19/09 17:58
05/19/09 17:58
Joined: Jun 2008
Posts: 402
Germany
S
sebbi91 Offline
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Posts: 402
Germany
Its just a tip but it will be very,very nice if you could add a "Save as Lite-C" or "Save as C-Script" function.
Because I cant get any informations from the .ent file!

It would be very usefull to understand how your ragdoll code works and easier to use the Ragdoll code!


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Re: PCE examples [Re: sebbi91] #266789
05/19/09 18:24
05/19/09 18:24
Joined: Apr 2009
Posts: 274
atari98 Offline
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Good Model Pictures


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Re: PCE examples [Re: XD1v0] #266863
05/20/09 12:09
05/20/09 12:09
Joined: May 2003
Posts: 567
Spain, Canary Islands
Felixsg Offline
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link dead

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