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need help to figure out movement-gravity code #268817
05/31/09 09:52
05/31/09 09:52
Joined: May 2009
Posts: 1
T
trless Offline OP
Guest
trless  Offline OP
Guest
T

Joined: May 2009
Posts: 1
Hi all, this is my first post! I'm using 3dgs trial version and i think i'm gonna buy this wonderful tool.
I'm just trying to make a fight game like Rakion:
WASD+space for movement, pan controlled via mouse, zoom in/out with mouse wheel, left shift for parry and, finally, left and right mouse click for attack.
I was using kh movement as learning code, but I had a lot of problems with collisions as said in other related (kh movement) thread.
Then I'm just wondering if there's some other movement code I could look at, or maybe you guys could help me to figure out some things :
c-script or lite-c, what's better? (confused due many code example...)
is it possible to apply a newton /ode gravity to a player entity ?
thanks for your help guys, sorry for my english and for my long post!

Last edited by trless; 05/31/09 10:14.
Re: need help to figure out movement-gravity code [Re: trless] #268895
05/31/09 17:14
05/31/09 17:14
Joined: Apr 2009
Posts: 298
Southern Oceans
KiwiBoy Offline
Member
KiwiBoy  Offline
Member

Joined: Apr 2009
Posts: 298
Southern Oceans
Try 'Free Resources' or 'AUM magazine' links for full working examples.Go lite_c if you havnt got preferences as it is A7 language smile

c_script is easy and good but limiting.


Use the 'manual' Luke, the manual is your friend. 'Self reminder' smile

My WebPage
Re: need help to figure out movement-gravity code [Re: KiwiBoy] #268929
05/31/09 20:28
05/31/09 20:28
Joined: Apr 2005
Posts: 1,988
Canadian, Eh
DLively Offline
Serious User
DLively  Offline
Serious User

Joined: Apr 2005
Posts: 1,988
Canadian, Eh
check my website for everything you need to start with 3dgs smile

c-scripts better laugh
and you can apply phisics to anything, if you know how to code it smile


And, welcome to the forums smile

Last edited by DevoN; 05/31/09 20:30.

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