just making a few points:
i absolutely adore programming with gs, its rather easy but everytime i read the updates thread, all i see is, NEW programming features...
why is it that we have to wait on USERS for giving us basic stuff such as a particle editor, GOOD sound engine, useable shaders and models for goodness sake... WHAT IS THIS? THE YEAR 1998?? i've seen better models in n64 games than these dumb a$$ C-babe model...
i love the engine but come on, i played n64 games and got pissed at gs because i saw a feature that gs lacks... the engine needs an overhaul, NO, NOT MORE PROGRAMMING syntaxes, useable tools... oh, lemme list some:
---particle editor, dont bother telling me abt ex particles... am talkin about sytems that should be INSIDE the box
---stable physics engine, i would have no probs with ode if it wasnt unstable
---better audio engine, do i even need to say it?
---faster renderer, yaya, i kno we can SCRIPT optimizations, but can we all, for a simple crap like lod, you have to get pro to get some ease of use
---terrain editor, MED is a joke...
all in all, why limit features to different versions, pro r comm? what? looking some cheapa$$ way to get ppl to buy pro? am sure there are other ways to get us to pay $800 without limiting features...
you know what was the first thing i learnt? and i dont care if anyone agrees or not... developers behind GS arent passionate about making games and thats the simple answer to all these probs..
For people that like programming shaders and tools here :
SHOW US THE BEST Next Gen MODEL with Normal and specular map
(it's standard today) you've made grin
Make us Laught a lot laugh
yes, i AGREE, show us something next gen... i've NEVER seen a scene made with gs that looks nextgen... and maybe thats the reason behind the lack of faith