I noticed that according to the feature list on the main game studio page, the commercial edition of the A6 engine is supposed to have "unlimited resolution". I've played with the Video_switch command, and the maximum resolution I can get on my commercial version is 1024x768x32 (32 bit color). Trying a higher resolution will have no change on the resolution. I know that A5 had a 1024x768x32 limit for the commercial version, but that was changed in the feature list table on the main game studio page. So is the mistake in the feature list, or in the a6 version? ...or am i not doing something right to get to the higher resolutions?