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Re: Downside Evil [Re: ] #270653
06/09/09 09:47
06/09/09 09:47
Joined: Apr 2008
Posts: 2,488
ratchet Offline
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ratchet  Offline
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Joined: Apr 2008
Posts: 2,488
Yep , bring him some commandos upper suite like in Resident Evil laugh

Re: Downside Evil [Re: ratchet] #270677
06/09/09 11:09
06/09/09 11:09
Joined: May 2005
Posts: 2,713
Lübeck
Slin Offline
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Slin  Offline
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Joined: May 2005
Posts: 2,713
Lübeck
I like the leveldesign and the texturing quite a bit, but the light needs some work in my opinion. Try to place several lightsources per light in the level and play around with different lightcolors and lightranges.

About models not fitting into the level: Try to import every model you don´t want to be moved as level geometry and for dynamic ones, play around with hard and soft edges and stencil shadows (which will definatly be a bit tricky in combination with hard edges on some models, but should be possible with some extra polygons :P)

Re: Downside Evil [Re: Slin] #270678
06/09/09 11:14
06/09/09 11:14

C
chris_oat
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chris_oat
Unregistered
C



Originally Posted By: Slin
About models not fitting into the level: Try to import every model you don´t want to be moved as level geometry and for dynamic ones, play around with hard and soft edges and stencil shadows (which will definatly be a bit tricky in combination with hard edges on some models, but should be possible with some extra polygons :P)


hmmm, i think i try that already yesterday, i go to WED, inport -->MDL format, then i will see the model just as like blocks, so far so good, but wen i want to compile the level, the compiler give me alot of errors and wont continue.
Other possibility? THanks!

Re: Downside Evil [Re: ] #270681
06/09/09 11:22
06/09/09 11:22
Joined: Nov 2008
Posts: 946
T
the_clown Offline
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the_clown  Offline
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T

Joined: Nov 2008
Posts: 946
Lovely...

Re: Downside Evil [Re: ] #270685
06/09/09 11:33
06/09/09 11:33
Joined: Aug 2008
Posts: 2,838
take me down to the paradise c...
Cowabanga Offline
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Cowabanga  Offline
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Joined: Aug 2008
Posts: 2,838
take me down to the paradise c...
Quote:
Downside Evil

Resident Evil laugh.
Looks very cool! It'll be amazing if you're using Commercial for that! smile

Re: Downside Evil [Re: Cowabanga] #270687
06/09/09 11:37
06/09/09 11:37
Joined: Apr 2008
Posts: 2,488
ratchet Offline
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ratchet  Offline
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Joined: Apr 2008
Posts: 2,488
I thought it was really free !
No i won't buy it , caus i prefer to keep moeny for other things, and with Silo i already have a very powerfull and fast tool to do models.

Re: Downside Evil [Re: ratchet] #270692
06/09/09 11:48
06/09/09 11:48

C
chris_oat
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chris_oat
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C



Originally Posted By: ratchet
I thought it was really free !
No i won't buy it , caus i prefer to keep moeny for other things, and with Silo i already have a very powerfull and fast tool to do models.

uhm, if ur talking about my game. it will be, should be ever finish, for free ofcourse!!

Last edited by chris_oat; 06/09/09 11:51.
Re: Downside Evil [Re: ] #270701
06/09/09 12:25
06/09/09 12:25
Joined: Apr 2008
Posts: 2,488
ratchet Offline
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ratchet  Offline
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Joined: Apr 2008
Posts: 2,488
Sorry blush!
I posted in wrong thread.
Nope it was a reply for modeling tool !

For you rgame , if you reach as good quality as Kabuto game, sell it !

Last edited by ratchet; 06/09/09 12:26.
Re: Downside Evil [Re: ratchet] #270755
06/09/09 18:00
06/09/09 18:00

C
chris_oat
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chris_oat
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hi ratchet!

i need ur opinion again!
Does the barrels look better now?


new picture big

Last edited by chris_oat; 06/09/09 18:02.
Re: Downside Evil [Re: ] #270756
06/09/09 18:07
06/09/09 18:07
Joined: Apr 2008
Posts: 2,488
ratchet Offline
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ratchet  Offline
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Joined: Apr 2008
Posts: 2,488
Indeed ; they are lot more integrated in the environment with
good simulated lightening.

Now do the same for the pipes on the wall :
it's like they have no lightening or a too constant ;
compared to the ambient lightening you need to make a darker texture like the barrels !!

What i like in your level , you have put some good details and models , it's not only walls you have.

Keep up the work and design smile

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