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Iridium 1.0 Beta
#272855
06/20/09 04:18
06/20/09 04:18
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Joined: Apr 2008
Posts: 235 TEXCOORD3
OP
Member
Iridium 1.0 Beta
Iridium 1.0 Beta! The wait is over! An official Iridium Beta Version will be released Monday, June 22, 2009! If you have registered with us to test Iridium, you will get an email Monday at 10:00 am est with the download link, password, and manual. Enjoy these screens! Hopefully they will tide you over for two days!
-Michael Auerbach-
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Re: Iridium 1.0 Beta
[Re: cholasimmons]
#273988
06/25/09 08:42
06/25/09 08:42
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Joined: Nov 2007
Posts: 1,032 Croatia
croman
Serious User
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Serious User
Joined: Nov 2007
Posts: 1,032
Croatia
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something in between. it's graphics engine, something like an upgrade for 3dgs, not a complete engine
Ubi bene, ibi Patria.
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Re: Iridium 1.0 Beta
[Re: croman]
#274107
06/25/09 18:16
06/25/09 18:16
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Joined: Apr 2008
Posts: 235 TEXCOORD3
Foxfire
OP
Member
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OP
Member
Joined: Apr 2008
Posts: 235
TEXCOORD3
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"CUDA only runs on Nvidia cards" Thats why I say Nvidia cards run Iridium better. If your card is not an Nvidia card, global illumination is disabled -Mike-
http://www.groundtacticsgame.com/Alienware m17x R Custom laptop specs: Intel Core 2 Extreme Quad CPU Q9300 2x Nvidia 280GTX 2GB vram 6GB ddr3 memory@ 1333Mhz 512GB SSD 1200p 17' screen runs Crysis Warhead on max settings at 1200p at 90 fps
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Re: Iridium 1.0 Beta
[Re: Foxfire]
#274116
06/25/09 18:48
06/25/09 18:48
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Joined: May 2005
Posts: 2,713 Lübeck
Slin
Expert
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Expert
Joined: May 2005
Posts: 2,713
Lübeck
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CUDA runs fine on AMD and Intel cards (I'm using an Intel chipset). CUDA only runs on Nvidia cards Thats why I say Nvidia cards run Iridium better. If your card is not an Nvidia card, global illumination is disabled WTF?
Last edited by Slin; 06/25/09 18:50.
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Re: Iridium 1.0 Beta
[Re: PHeMoX]
#274467
06/26/09 21:22
06/26/09 21:22
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Joined: Apr 2008
Posts: 235 TEXCOORD3
Foxfire
OP
Member
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OP
Member
Joined: Apr 2008
Posts: 235
TEXCOORD3
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I finished re-writing the radiosity lighting. Now all machines can have this feature enabled. When global illumination is enabled, performance is lowered by 25%. Radiosity lighting supports up to 3 bounces of radiosity but requires that an additional imperfect shadow map be genereated for each bounce per light. you can control how many bounces of light rays travel from each light individually. I had been putting of re-writing the code for a while now because I knew it would be a monsterous task (and it was).
Besides, this is, without a doubt, the most important feature of Iridium to date. With it, your games will look better than any other engine on the market (as long as you have a great graphics card lol).
-Michael Auerbach-
http://www.groundtacticsgame.com/Alienware m17x R Custom laptop specs: Intel Core 2 Extreme Quad CPU Q9300 2x Nvidia 280GTX 2GB vram 6GB ddr3 memory@ 1333Mhz 512GB SSD 1200p 17' screen runs Crysis Warhead on max settings at 1200p at 90 fps
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