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Re: Fake Light Shafts ( almost done, just a problem )
[Re: Enduriel]
#273208
06/22/09 01:54
06/22/09 01:54
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Joined: Aug 2008
Posts: 133 Sweden, Stockholm
Enduriel
OP
Member
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OP
Member
Joined: Aug 2008
Posts: 133
Sweden, Stockholm
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Well here it is, excuse my understanding of post processing and HLSL, it's my first time So if there are bugs, it's probably over the top of my head on how to fix them. Anyhow I hope it's usefull Link: http://files.filefront.com/LightShaftrar/;13920138;/fileinfo.html
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Re: Fake Light Shafts ( almost done, just a problem )
[Re: darkinferno]
#273244
06/22/09 07:52
06/22/09 07:52
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Joined: Jun 2006
Posts: 2,640 Earth
Germanunkol
Expert
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Expert
Joined: Jun 2006
Posts: 2,640
Earth
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awesome work!
Only crit from my side is that the player REALLY needs a shadow. but that's not what you were showing in these videos, so it's good. Nice!
~"I never let school interfere with my education"~ -Mark Twain
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Re: Fake Light Shafts ( almost done, just a problem )
[Re: Cowabanga]
#273252
06/22/09 08:19
06/22/09 08:19
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Joined: Nov 2008
Posts: 946
the_clown
User
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User
Joined: Nov 2008
Posts: 946
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Re: Fake Light Shafts ( almost done, just a problem )
[Re: MMike]
#273328
06/22/09 14:27
06/22/09 14:27
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Fear411
Unregistered
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Fear411
Unregistered
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to prevent the one frame behind update of the blackView position try to use the CHILD flag for the view.
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