Ok hi.. ima noob at 3dgs i have A7, i was just wondering if i could get a little help with my FIRST GAME which is an FPS
if you could help me with these things i would be most greatful
facts you should know..
1, I am new and this is my first game
2, i have a character and level and a good understanding
of how this program works
3, the character is a stick figure
4, I have my level made
5, here are some useful pics
http://i431.photobucket.com/albums/qq38/ricky5564/first.jpg?t=1245552035
http://i431.photobucket.com/albums/qq38/ricky5564/second.jpg?t=1245552141
http://s431.photobucket.com/albums/qq38/ricky5564/?action=view¤t=third.jpg
http://i431.photobucket.com/albums/qq38/ricky5564/fourth.jpg?t=12455526697, this is what i have in my sed so far... ( its only code for
my bitmaps so far)////////////////////////////////////////////////////////////////////
#include <acknex.h>
#include <default.c>
////////////////////////////////////////////////////////////////////
var health_bar;
BMAP* first_pcx = "health.bmp"; // my first bmap
BMAP* second_pcx = "menu1.bmp"; // my second bmap
BMAP* third_pcx = "menu2.bmp"; // my second bmap
/////////////////////////////////////////////////////////////////////
function main()
{
video_mode = 7;
video_screen = 1;
screen_color.blue = 150;
level_load ("level1.wmb");
wait(2);
}
////////////////////////////////////////////////////
PANEL* first_pan = // my first panel
{
pos_x = -80;
pos_y = 458;
layer = 1;
bmap = first_pcx;
flags = OVERLAY | VISIBLE;
}
PANEL* second_pan = // my first panel
{
pos_x = -10;
pos_y = 390;
layer = 1;
bmap = third_pcx;
flags = OVERLAY | VISIBLE;
}
PANEL* third_pan = // my first panel
{
pos_x = -10;
pos_y = 390;
layer = 1;
bmap = second_pcx;
flags = OVERLAY | VISIBLE;
}Here are the things i need help with
1, how to have the character move, while the characters
run animation was playing.
2, how to have the camera stay behind the character while
the character is walking
3, how to attach the gun to the characters arms
4, how to have the bullet shoot from the gun
5, how to have the enemy walk to the character and shoot
when the character gets to a certin distance
6, how to make it so if the character hits the enemy
about 20 times and the enemy will play the die animation
and then fade away
7, how to make a health bar for the character
8, Finally, how to change levels when the character
hits an object
Even if u can only answer one... or dont feel like
answering all of them and answer like 1 or two would
be a BIG HELP THANK YOU SOO MUCH for reading and if you do... replying!