the header says everything. In my game, you can choose btw different screen resolutions and when i change to a bigger resolution, the buttons are little.
I think you should have a look at pan_setbmap or pan_setbutton haven't tried those functions myself yet though, but seems to be what you are looking for
first, thanks for answering, but i already used pan_setbutton and pan_setbmap. When i would use them, i have to create the buttons for all screen resolutions. I'm searching a function, that can scale a bmap while using it and loading it only once.