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Ogre3D to Iphone :
#281473
07/27/09 13:35
07/27/09 13:35
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Joined: Apr 2008
Posts: 2,488
ratchet
OP
Expert
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OP
Expert
Joined: Apr 2008
Posts: 2,488
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Good news : Ogre 3D is going to have Iphone support Ogre3D News The problem i think , is that you will need to have the Iphone SDK and be registered in Apple Developper site ??
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Re: Ogre3D to Iphone :
[Re: ratchet]
#281511
07/27/09 15:08
07/27/09 15:08
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Joined: Oct 2005
Posts: 4,771 Bay City, MI
lostclimate
Expert
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Expert
Joined: Oct 2005
Posts: 4,771
Bay City, MI
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Good news : Ogre 3D is going to have Iphone support Ogre3D News The problem i think , is that you will need to have the Iphone SDK and be registered in Apple Developper site ?? from what i hear you have to anyways no matter what engine you use.
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Re: Ogre3D to Iphone :
[Re: lostclimate]
#281517
07/27/09 15:48
07/27/09 15:48
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Joined: Apr 2008
Posts: 2,488
ratchet
OP
Expert
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OP
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Joined: Apr 2008
Posts: 2,488
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Yep unfortunatly ! Apple and its closed world.
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Re: Ogre3D to Iphone :
[Re: ratchet]
#281686
07/28/09 06:42
07/28/09 06:42
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Joined: Nov 2004
Posts: 7,121 Potsdam, Brandenburg, Germany
Machinery_Frank
Senior Expert
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Senior Expert
Joined: Nov 2004
Posts: 7,121
Potsdam, Brandenburg, Germany
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Yep unfortunatly ! Apple and its closed world. Actually it is not that closed. It is very open compared to most of the console markets. The Apple iPhone store is crowded and full of indie games. As far as I know you pay less than 100 $ for a SDK, you need about a few thousands to get a license on the consoles. I think it is a perfect strategy. An entry price and a quality management will lead to better games in their shop.
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