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Re: why can i look through my character [Re: steenosterby] #282484
08/01/09 12:55
08/01/09 12:55
Joined: May 2004
Posts: 1,510
Denmark
Claus_N Offline
Serious User
Claus_N  Offline
Serious User

Joined: May 2004
Posts: 1,510
Denmark
I thought the "nexus too small" error would not be shown anymore in A7 - anyways, you are trying to use more memory than currently available for your game. You can increase the amount of memory available (allocate more memory) by increasing the "nexus" parameter which can be found in WED under Map Properties smile

To use the particles you need to include your particle code in the script file of your level.
Edit: if your particle code is in a C-file (with the .c extension), you can include it using this code:
#include <name_of_the_file.c>
Insert it below the other includes in your level's script file (which is a c-file as well).

Last edited by Claus_N; 08/01/09 12:58.
Re: why can i look through my character [Re: steenosterby] #282555
08/02/09 03:03
08/02/09 03:03
Joined: Apr 2005
Posts: 1,988
Canadian, Eh
DLively Offline
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DLively  Offline
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Joined: Apr 2005
Posts: 1,988
Canadian, Eh
camera.clip_near = 1;

that WILL fix it.

Last edited by DevoN; 08/02/09 03:04.

A8 Pro 8.45.4
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