Gamestudio Links
Zorro Links
Newest Posts
Data from CSV not parsed correctly
by EternallyCurious. 04/25/24 10:20
Trading Journey
by howardR. 04/24/24 20:04
M1 Oversampling
by Petra. 04/24/24 10:34
Zorro FIX plugin - Experimental
by flink. 04/21/24 07:12
Scripts not found
by juergen_wue. 04/20/24 18:51
zorro 64bit command line support
by 7th_zorro. 04/20/24 10:06
StartWeek not working as it should
by jcl. 04/20/24 08:38
folder management functions
by VoroneTZ. 04/17/24 06:52
AUM Magazine
Latest Screens
The Bible Game
A psychological thriller game
SHADOW (2014)
DEAD TASTE
Who's Online Now
3 registered members (EternallyCurious, Quad, vicknick), 700 guests, and 7 spiders.
Key: Admin, Global Mod, Mod
Newest Members
Mega_Rod, EternallyCurious, howardR, 11honza11, ccorrea
19048 Registered Users
Previous Thread
Next Thread
Print Thread
Rate Thread
Skinning #283566
08/08/09 12:55
08/08/09 12:55
Joined: Jan 2009
Posts: 57
Slovakia
wolodo87 Offline OP
Junior Member
wolodo87  Offline OP
Junior Member

Joined: Jan 2009
Posts: 57
Slovakia
Hello,
I would like to create some more complex models, but I have problem with skinning. I found just few tutorials, but still do not know how to skin my model effectively. Can anyone give me some advice or point me on a good tutorial about skinning? I would like to skin for example human or animal model. I would like to learn some tricks to do that fast and easy (if it is possible :))

Re: Skinning [Re: wolodo87] #283933
08/10/09 19:28
08/10/09 19:28
Joined: Jul 2009
Posts: 39
Chile!
Renard Offline
Newbie
Renard  Offline
Newbie

Joined: Jul 2009
Posts: 39
Chile!
Well... i take a capure of the screen with the skin mapping made on a white skin, on skin editor, then I use the capture to crate a layer on photoshop, so i can draw "on" the skin, so when i import the skin to the model, there is nothing left to do. i think it`s usefull, at least for my. smile


WRYYYYYYYYYYYYYYYYYY!!!1!!ONE!!11
Re: Skinning [Re: Renard] #283994
08/11/09 07:47
08/11/09 07:47
Joined: Jan 2009
Posts: 57
Slovakia
wolodo87 Offline OP
Junior Member
wolodo87  Offline OP
Junior Member

Joined: Jan 2009
Posts: 57
Slovakia
Thats wise. Does the size also fit?

Re: Skinning [Re: wolodo87] #284130
08/11/09 20:32
08/11/09 20:32
Joined: Jul 2009
Posts: 39
Chile!
Renard Offline
Newbie
Renard  Offline
Newbie

Joined: Jul 2009
Posts: 39
Chile!
if you make the layer over a canvas of the same size, ie. a square 256 over a square 256 image, and change the opacity about 50%.


WRYYYYYYYYYYYYYYYYYY!!!1!!ONE!!11
Re: Skinning [Re: Renard] #284137
08/11/09 21:14
08/11/09 21:14
Joined: Sep 2003
Posts: 5,900
Bielefeld, Germany
Pappenheimer Offline
Senior Expert
Pappenheimer  Offline
Senior Expert

Joined: Sep 2003
Posts: 5,900
Bielefeld, Germany
That's the way I did it too - until I found how to use the colorization tools of the skin editor! wink Try all the buttons under the skin map window!
Select one of the color windows, click the bigger button near them to choose your preferred color, paint with "Fill Selected" for instance, that's the fastest way to mark certain triangles.
Then export the resulting picture as bmp or pcx, and edit it in any grafic program that you like! smile

Re: Skinning [Re: Pappenheimer] #284144
08/11/09 22:18
08/11/09 22:18
Joined: Jul 2009
Posts: 39
Chile!
Renard Offline
Newbie
Renard  Offline
Newbie

Joined: Jul 2009
Posts: 39
Chile!
O.O so obvious! I never tried that. XD

i`ll see how it works. smile


WRYYYYYYYYYYYYYYYYYY!!!1!!ONE!!11
Re: Skinning [Re: wolodo87] #284544
08/13/09 20:24
08/13/09 20:24
Joined: Jan 2009
Posts: 57
Slovakia
wolodo87 Offline OP
Junior Member
wolodo87  Offline OP
Junior Member

Joined: Jan 2009
Posts: 57
Slovakia
Yep, simple and effective laugh And now I need tutorial how to paint textures grin because everything I paint looks quite stretched and odd grin

Re: Skinning [Re: wolodo87] #284554
08/13/09 21:32
08/13/09 21:32
Joined: Jul 2009
Posts: 39
Chile!
Renard Offline
Newbie
Renard  Offline
Newbie

Joined: Jul 2009
Posts: 39
Chile!
play with the vertices on skin editor or try with bigger skins.
keep the important parts away from the lines that form the triengles.
and remeber that, the model is made of triangles.

Last edited by Renard; 08/15/09 20:47.

WRYYYYYYYYYYYYYYYYYY!!!1!!ONE!!11
Re: Skinning [Re: wolodo87] #285002
08/16/09 15:48
08/16/09 15:48
Joined: Jan 2009
Posts: 57
Slovakia
wolodo87 Offline OP
Junior Member
wolodo87  Offline OP
Junior Member

Joined: Jan 2009
Posts: 57
Slovakia
Thanks to all. I will try that. Usefull advices


Gamestudio download | chip programmers | Zorro platform | shop | Data Protection Policy

oP group Germany GmbH | Birkenstr. 25-27 | 63549 Ronneburg / Germany | info (at) opgroup.de

Powered by UBB.threads™ PHP Forum Software 7.7.1