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Re: ANet Problem [Re: Hand_Of_Law] #287695
09/02/09 07:35
09/02/09 07:35
Joined: Aug 2009
Posts: 46
Deggendorf, Bayern
Fisch Offline
Newbie
Fisch  Offline
Newbie

Joined: Aug 2009
Posts: 46
Deggendorf, Bayern
This might be the problem. blush
I'll test it out. Thanks!


The Internet is full of answers, even to never asked questions! laugh
Re: ANet Problem [Re: Fisch] #287707
09/02/09 09:09
09/02/09 09:09
Joined: Jul 2005
Posts: 1,930
Austria
Dark_samurai Offline
Serious User
Dark_samurai  Offline
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Joined: Jul 2005
Posts: 1,930
Austria
Start the .exe with the -diag commandline. I think if files are missing it will be written into the acklog.txt.


ANet - A stable and secure network plugin with multi-zone, unlimited players, voip, server-list features,... (for A7/A8)!
get free version
Re: ANet Problem [Re: xDoug] #287721
09/02/09 10:34
09/02/09 10:34
Joined: Aug 2009
Posts: 46
Deggendorf, Bayern
Fisch Offline
Newbie
Fisch  Offline
Newbie

Joined: Aug 2009
Posts: 46
Deggendorf, Bayern
No, when I load a level, made a wait(). At the following enet_init() the application ends as ever before. cry
Do I have to set something before enet_init()?


The Internet is full of answers, even to never asked questions! laugh
Re: ANet Problem [Re: Fisch] #287723
09/02/09 10:41
09/02/09 10:41
Joined: Jul 2005
Posts: 1,930
Austria
Dark_samurai Offline
Serious User
Dark_samurai  Offline
Serious User

Joined: Jul 2005
Posts: 1,930
Austria
Try to make an application that only does the following:

Code:
function main()
{
wait(1);
enet_init();
error("It's working");
}



Run the code in SED. If an error message with "It's working" appears, publish and add anet.dll and then try to run the .exe. Then tell me the result.

If it's not working also post the acklog.txt please.


ANet - A stable and secure network plugin with multi-zone, unlimited players, voip, server-list features,... (for A7/A8)!
get free version
Re: ANet Problem [Re: xDoug] #287724
09/02/09 10:44
09/02/09 10:44
Joined: Aug 2009
Posts: 46
Deggendorf, Bayern
Fisch Offline
Newbie
Fisch  Offline
Newbie

Joined: Aug 2009
Posts: 46
Deggendorf, Bayern
In the logfile the program aborts after showing the ANet-Screen(in exe-file; in SED its working!).

Here the acklog.txt:
Click to reveal..
Log of A7 Engine 7.06.1 run at Wed Sep 02 12:38:45 2009
Fisch on Windows NT/2000/XP version 6.1 Build 7100
Options -diag

App C:\Users\Fisch\Desktop\Test\main.cd\main.exe in C:\Users\Fisch\
MM mixer opened
DSOUND device opened
DI interface opened
Start Window opened
(c)Conitec . Dieburg . San Diego . www.3dgamestudio.com
A7 Engine - Pro Edition V7.06.1 - Sep 30 2007

Mouse found
Lautsprecher (Realtek High Definition Audio) opened
Radeon X1650 Series (Microsoft Corporation - WDDM) pure T&L device 1ff9 detected
D3D device Radeon X1650 Series (Microsoft Corporation - WDDM) 1ff9 selected
Compiling MAIN.WDL - [Esc] to abort....
ANet.dll opened
Running MAIN.WDL.
3 objects
D3D_Init Window: 1280x1024x1244764 -> Window: 1x1280x1024x32
Video memory found: 501 MB
Main started
anet_main_loop started
Main loop.....
Level(splash.wmb)...cmap,0 ents,42 verts,0 lmaps,4 texs,40 faces,pvs,hull
Physics restarted...ok....ok
1st frame - 513024K... ok
---------------------------
|ANet-MPPlugin Demo|
---------------------------

You are NOT ALLOWED to use this demo in any commercial ways or for commercial projects!
Visit: www.ANet-Plugin.com

(c) Peter Soxberger - any key to abort
Program aborted
Close level,DLL,objects
Free input,funcs,panels,defs,syns,views,strings,vars..ok
Free sounds,bmaps,fonts,hash,defs1,script..ok
Close dx,multimedia,D3D,engine,physics,nexus..ok
A7 Engine - Pro Edition V7.06.1 - Sep 30 2007
(c)Conitec . Dieburg . San Diego . www.3dgamestudio.com
Close window


Last edited by Fisch; 09/02/09 10:51.

The Internet is full of answers, even to never asked questions! laugh
Re: ANet Problem [Re: Fisch] #287727
09/02/09 10:52
09/02/09 10:52
Joined: Jul 2005
Posts: 1,930
Austria
Dark_samurai Offline
Serious User
Dark_samurai  Offline
Serious User

Joined: Jul 2005
Posts: 1,930
Austria
Try that:

Quote:

var testvar;

function main()
{
wait(1);
enet_send_var(_str("testvar"),BROADCAST);
}


ANet should give an error like that: "ANet-DLL: Error in enet_send_var! Bad ClientID!".
Tell me if this error is also shown when you run the .exe. (Please post the acklog.txt again)

I also need to know your GS Version and Edition and the ANet Version you are using.


ANet - A stable and secure network plugin with multi-zone, unlimited players, voip, server-list features,... (for A7/A8)!
get free version
Re: ANet Problem [Re: xDoug] #287729
09/02/09 11:00
09/02/09 11:00
Joined: Aug 2009
Posts: 46
Deggendorf, Bayern
Fisch Offline
Newbie
Fisch  Offline
Newbie

Joined: Aug 2009
Posts: 46
Deggendorf, Bayern
I'm usingA7.06 Commercial and ANet Demo 1.2.4.3.
Running your code in SED I get "ANet-DLL: Error in enet_send_var! No connection established.", as exe there is no error.
Acklog.txt:
Click to reveal..
Log of A7 Engine 7.06.1 run at Wed Sep 02 12:56:46 2009
Fisch on Windows NT/2000/XP version 6.1 Build 7100
Options -diag

App C:\Users\Fisch\Desktop\Test\main.cd\main.exe in C:\Users\Fisch\
MM mixer opened
DSOUND device opened
DI interface opened
Start Window opened
(c)Conitec . Dieburg . San Diego . www.3dgamestudio.com
A7 Engine - Pro Edition V7.06.1 - Sep 30 2007

Mouse found
Lautsprecher (Realtek High Definition Audio) opened
Radeon X1650 Series (Microsoft Corporation - WDDM) pure T&L device 1ff9 detected
D3D device Radeon X1650 Series (Microsoft Corporation - WDDM) 1ff9 selected
Compiling MAIN.WDL - [Esc] to abort....
ANet.dll opened
Running MAIN.WDL.
3 objects
D3D_Init Window: 1280x1024x1244764 -> Window: 1x1280x1024x32
Video memory found: 501 MB
Main started
anet_main_loop started
Main loop.........ok
1st frame - 513024K.. ok
ANet-DLL: Error in enet_send_var!
No connection established! - any key to abort
Program aborted
Close level,DLL,objects
Free input,funcs,panels,defs,syns,views,strings,vars..ok
Free sounds,bmaps,fonts,hash,defs1,script..ok
Close dx,multimedia,D3D,engine,physics,nexus..ok
A7 Engine - Pro Edition V7.06.1 - Sep 30 2007
(c)Conitec . Dieburg . San Diego . www.3dgamestudio.com
Close window



The Internet is full of answers, even to never asked questions! laugh
Re: ANet Problem [Re: xDoug] #287733
09/02/09 11:05
09/02/09 11:05
Joined: Aug 2009
Posts: 46
Deggendorf, Bayern
Fisch Offline
Newbie
Fisch  Offline
Newbie

Joined: Aug 2009
Posts: 46
Deggendorf, Bayern
Do you think it might be because of my Windows 7? I'll test it on XP on VirtualBox.


The Internet is full of answers, even to never asked questions! laugh
Re: ANet Problem [Re: Fisch] #287734
09/02/09 11:06
09/02/09 11:06
Joined: Jul 2005
Posts: 1,930
Austria
Dark_samurai Offline
Serious User
Dark_samurai  Offline
Serious User

Joined: Jul 2005
Posts: 1,930
Austria
This is the acklog.txt when you started in SED. Post the one that was created when running the .exe.

Anyway you should update your Gamestudio version to A7.80 (you get this free update on the gamestudio downloadside).


ANet - A stable and secure network plugin with multi-zone, unlimited players, voip, server-list features,... (for A7/A8)!
get free version
Re: ANet Problem [Re: Dark_samurai] #287737
09/02/09 11:08
09/02/09 11:08
Joined: Jul 2005
Posts: 1,930
Austria
Dark_samurai Offline
Serious User
Dark_samurai  Offline
Serious User

Joined: Jul 2005
Posts: 1,930
Austria
Yes but it seems like gamestudio can't load the plugin correctly because it's not possible to call any function of the plugin. The Gamestudio version you are using is very old and was never tested under Win7. Maybe the new one runs better under Windows7 and maybe also this "bug" disappears then.


ANet - A stable and secure network plugin with multi-zone, unlimited players, voip, server-list features,... (for A7/A8)!
get free version
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