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Re: PhysX Plugin
[Re: Quad]
#288050
09/03/09 20:01
09/03/09 20:01
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Joined: Jul 2005
Posts: 1,930 Austria
Dark_samurai
Serious User
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Serious User
Joined: Jul 2005
Posts: 1,930
Austria
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The price is more than fair What features are planned for the more advanced version?
ANet - A stable and secure network plugin with multi-zone, unlimited players, voip, server-list features,... (for A7/A8)! get free version
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Re: PhysX Plugin
[Re: Helghast]
#288089
09/04/09 05:47
09/04/09 05:47
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Joined: Sep 2003
Posts: 271 Germany
Chris3D
OP
Member
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OP
Member
Joined: Sep 2003
Posts: 271
Germany
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I found out that you have to show the nvidia and physX logo also in demos as the License Agreement says(section 6. / page4): NVIDIA EULA so it is saver for us to add a physX and nvidia logo in our demos! I will do that, too! P.S.: the latest version has four new functions for locking/unlocking a single or all physics entities for any translation or rotation axis. @picoder: I will check this "fps drop" maybe I can make it faster...
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Re: PhysX Plugin
[Re: Chris3D]
#288090
09/04/09 07:02
09/04/09 07:02
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Joined: Sep 2003
Posts: 271 Germany
Chris3D
OP
Member
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OP
Member
Joined: Sep 2003
Posts: 271
Germany
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Hi! I have some problems with the EULA: PhysX EULA"License. NVIDIA grants you (“you”) a limited, non-exclusive, non-transferable world-wide, royalty-free license to (a) internally install, use and display the PhysX SDK, solely for purposes of developing Physics Applications on Licensed Platforms; (b) internally use, copy, modify and compile the Sample Code to design, develop and test Physics Applications on Licensed Platforms; and (c) reproduce and distribute the Redistributable Code only in object code form and only as fully integrated into Physics Applications, provided you meet and comply with all requirements of this Agreement."If I understand this right, I only could sell/distribute a software that uses my plugin, and that you only can use it with this software... that is really confusing ... sorry but you have to wait until I have a solution for this problem... "In addition, you may not and shall not permit others to: (i) modify, reproduce, de-compile, reverse engineer or translate the PhysX SDK; or (ii) distribute or transfer the PhysX SDK other than as part of the Physics Application."If you guys have any idea how to deal with this, you are free to tell me Greets, Chris
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Re: PhysX Plugin
[Re: Chris3D]
#288101
09/04/09 08:57
09/04/09 08:57
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Joined: Oct 2005
Posts: 57
picoder
Junior Member
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Junior Member
Joined: Oct 2005
Posts: 57
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@picoder: I will check this "fps drop" maybe I can make it faster... Thanks Chris
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Re: PhysX Plugin
[Re: picoder]
#288104
09/04/09 09:15
09/04/09 09:15
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Joined: Sep 2003
Posts: 271 Germany
Chris3D
OP
Member
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OP
Member
Joined: Sep 2003
Posts: 271
Germany
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@Spirit: I thought the physics application would be the Game Studio... you know that the Americans like to sue people, so I have to be careful to do everything right. However, I think the PhysX Plugin is a Redistribution not a distribution, so section 3 in my case: 3. Redistribution; Physics Applications. Any redistribution of the PhysX SDK (in accordance with Section 2 above) or portions thereof must be subject to an end user license agreement including language that (a) prohibits the end user from modifying, reproducing, de-compiling, reverse engineering or translating the PhysX SDK; (b) prohibits the end user from distributing or transferring the PhysX SDK other than as part of the Physics Application; (c) disclaims any and all warranties on behalf of NVIDIA and its affiliated companies and licensors; (d) disclaims, to the maximum extent permitted by law, NVIDIA’s, its affiliated companies and its licensors' liability for all damages, direct or indirect, incidental or consequential, that may arise from any use of the PhysX SDK and/or Physics Application; (e) requires the end user to agree not to export the PhysX SDK and/or Physics Application, directly or indirectly, in violation of any U.S. laws; and Page 3 of 7 (f) licenses the PhysX SDK or any portions thereof for use only in conjunction with the Licensed Platforms.
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Re: PhysX Plugin
[Re: Chris3D]
#288108
09/04/09 10:47
09/04/09 10:47
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Joined: Oct 2007
Posts: 5,210 Ä°stanbul, Turkey
Quad
Senior Expert
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Senior Expert
Joined: Oct 2007
Posts: 5,210
Ä°stanbul, Turkey
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how about you are selling a 3dgs physx demo-game-thing, and buyers get the plugin for free ?
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Re: PhysX Plugin
[Re: Quad]
#288112
09/04/09 10:58
09/04/09 10:58
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Joined: Jul 2005
Posts: 1,930 Austria
Dark_samurai
Serious User
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Serious User
Joined: Jul 2005
Posts: 1,930
Austria
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@Chris3D: I don't think anybody will sue you because you are selling your plugin for 15€ It would be different if you would sell it for 1500€.
ANet - A stable and secure network plugin with multi-zone, unlimited players, voip, server-list features,... (for A7/A8)! get free version
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