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Re: splatter game [Re: alpha_strike] #289606
09/14/09 12:40
09/14/09 12:40
Joined: Apr 2008
Posts: 2,488
ratchet Offline
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ratchet  Offline
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Joined: Apr 2008
Posts: 2,488
And you could do the zombie splitt in two parts when you shoot it with a shotgun or big power weapon in the middle ?
Like in Follout 3 : exploding in several parts perhaps ramdomly ?

Re: splatter game [Re: ratchet] #289609
09/14/09 12:54
09/14/09 12:54
Joined: Oct 2002
Posts: 806
Zapan@work Offline OP
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Zapan@work  Offline OP
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Joined: Oct 2002
Posts: 806
Currently you can do the following:

* Normal kill, just playing the death animation
* Headshot, the head get's destroyed
* Explode in body parts

At the current state of the game we don't want to seperate the body parts. This has the following reasons:
* Will not match to the feeling of the game
* Too fps hungry, instead we like to place 10 more zombies instead of this effect

Re: splatter game [Re: Zapan@work] #289614
09/14/09 13:33
09/14/09 13:33
Joined: Apr 2008
Posts: 2,488
ratchet Offline
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ratchet  Offline
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Joined: Apr 2008
Posts: 2,488
Ok with head shot , we don't see the head no more even as a detached object, you could do same with body, you would see legs only ?

Why you say : explode in body parts and you say after :
At the current state of the game we don't want to seperate the body parts.
Hard to understand laugh !

Re: splatter game [Re: ratchet] #289643
09/14/09 15:44
09/14/09 15:44
Joined: Nov 2008
Posts: 946
T
the_clown Offline
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the_clown  Offline
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T

Joined: Nov 2008
Posts: 946
He means no single body parts, like split only one leg or one arm.

Re: splatter game [Re: the_clown] #289645
09/14/09 15:48
09/14/09 15:48
Joined: Apr 2008
Posts: 2,488
ratchet Offline
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ratchet  Offline
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Joined: Apr 2008
Posts: 2,488
So why he said :

Currently you can do the following:

* Normal kill, just playing the death animation
* Headshot, the head get's destroyed
* Explode in body parts


He say you can do it ! and after he say no body parts ?
Crazy thread laugh

Re: splatter game [Re: ratchet] #289725
09/15/09 06:51
09/15/09 06:51
Joined: Mar 2007
Posts: 1,852
A
alpha_strike Offline
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alpha_strike  Offline
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A

Joined: Mar 2007
Posts: 1,852
It is a big difference to remove an objekt and create some ph-"body parts" in the death sequence instead of moving and controlling several objects as one zombie model.
Look at zapans videos.
Sometimes when he fires with big guns, the body explodes into peaces.
The head effect is made by using the new "vmask" effect, my opinion.


What I make is controlling several parts of limbs as one model. So I have the possibility to remove one part. Big disadvantage of this method... fps hungry, as zapan said. So I can not show 10 models at the same time with the possibility to build up one model with 11 elements. Zapan want to show masses of zombies, so he must reduce all his effects.

edit... if you want to check this out... go to my thread...
several limbs to one model

Last edited by alpha_strike; 09/15/09 06:54.
Re: splatter game [Re: alpha_strike] #290419
09/18/09 21:54
09/18/09 21:54
Joined: Oct 2002
Posts: 806
Zapan@work Offline OP
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Zapan@work  Offline OP
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Joined: Oct 2002
Posts: 806
The first level is nearly finished. Next step will be placing dirt and some other details on the ground and the walls (sprites). After that is finished we'll integrate pathfinding and drop/remove some more items...









What do you think?

Re: splatter game [Re: Zapan@work] #290422
09/18/09 22:05
09/18/09 22:05
Joined: Jul 2008
Posts: 128
Ukraine
BastovBros Offline
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BastovBros  Offline
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Posts: 128
Ukraine
Looks great, but could you post a video here? Just to feel how it is in game....


a generator of dull questions smile
Re: splatter game [Re: BastovBros] #290439
09/18/09 23:50
09/18/09 23:50
Joined: May 2009
Posts: 1,816
at my pc (duh)
darkinferno Offline
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darkinferno  Offline
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Joined: May 2009
Posts: 1,816
at my pc (duh)
the shots look good, i always hated depth of field though, the dual weapons look awesome, n i must say this is a fun game so far, am sure you know its downfalls....

may i ask the FOV/camera.arc value that you are using? it looks somewhat narrow... i think [in a good way]

Last edited by darkinferno; 09/18/09 23:52.
Re: splatter game [Re: darkinferno] #291893
09/28/09 18:55
09/28/09 18:55
Joined: Oct 2002
Posts: 806
Zapan@work Offline OP
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Zapan@work  Offline OP
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Joined: Oct 2002
Posts: 806
Here are 2 cover versions (just with the title):

1:

2:


What do you think?

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