When I confirm the message the game continues and is running fine -
until the next time where I use game_load...

Here is the code when I save the game:
"
...
game_save("Fight",7,SV_ALL-SV_INFO);
...
"
And this is the part where I load it:
"
...
game_load("Fight",7);
...
"
When I set "warn_level" to zero the game works normal but if it is 1 or greater then the error shows up again!