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Malfunction W1301 NOT_FOUND: Canīt open file #289480
09/13/09 13:15
09/13/09 13:15
Joined: Sep 2005
Posts: 352
Germany
preacherX Offline OP
Senior Member
preacherX  Offline OP
Senior Member

Joined: Sep 2005
Posts: 352
Germany
Hi folks,

when I load some parts of my game with game_load I get following message:
"Malfunction W1301 NOT_FOUND: Canīt open file"

Iīm asking myself, which file does the program mean??? shocked


Re: Malfunction W1301 NOT_FOUND: Canīt open file [Re: preacherX] #289515
09/13/09 17:48
09/13/09 17:48
Joined: Aug 2008
Posts: 2,838
take me down to the paradise c...
Cowabanga Offline
Expert
Cowabanga  Offline
Expert

Joined: Aug 2008
Posts: 2,838
take me down to the paradise c...
We have to see the code.

Re: Malfunction W1301 NOT_FOUND: Canīt open file [Re: Cowabanga] #289537
09/13/09 20:07
09/13/09 20:07
Joined: Apr 2006
Posts: 624
DEEP 13
badapple Offline
User
badapple  Offline
User

Joined: Apr 2006
Posts: 624
DEEP 13
check this thread out

link

Re: Malfunction W1301 NOT_FOUND: Canīt open file [Re: badapple] #289545
09/13/09 22:00
09/13/09 22:00
Joined: Sep 2005
Posts: 352
Germany
preacherX Offline OP
Senior Member
preacherX  Offline OP
Senior Member

Joined: Sep 2005
Posts: 352
Germany
When I confirm the message the game continues and is running fine -
until the next time where I use game_load... cry

Here is the code when I save the game:
"
...
game_save("Fight",7,SV_ALL-SV_INFO);
...
"
And this is the part where I load it:
"
...
game_load("Fight",7);
...
"

When I set "warn_level" to zero the game works normal but if it is 1 or greater then the error shows up again!


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