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[SELL] DEXSOFT-GAMES: NPC Female Villager bundle #290701
09/20/09 19:52
09/20/09 19:52
Joined: Sep 2003
Posts: 1,037
Budapest, Hungary
DEX Offline OP
Serious User
DEX  Offline OP
Serious User

Joined: Sep 2003
Posts: 1,037
Budapest, Hungary
Dear Friends,

we published new model pack - NPC Villager Female model pack bundle



Animated model bundle pack
24 texture variations!, 2 mesh variations!, 11 animations!, 5136 triangles, textures in dds and png format, ready to use in your 3D work. You can make a large number of combinations and fill your game with different NPC characters. MAKE YOUR GAME LIVE!!!
Let them runing, walking, work something, sitting, talking!...

Included in this bundle pack:
  • 2 Animated meshes (with hair, with hat).
  • 24 amaizing texture variations with high-quality clothing patterns.
  • 10 model formats.
  • 1280 animation frames.
  • Color, spec, normal maps included!

FIRST WEEK REBATE OFFER: 14.99€ ONLY!!!
instead of 24.99€
End of rebate: 27. 09. 2009!

More details on
WWW.DEXSOFT-GAMES.COM


DEXSOFT-GAMES.COM
Re: [SELL] DEXSOFT-GAMES: NPC Female Villager bundle [Re: DEX] #290706
09/20/09 20:35
09/20/09 20:35
Joined: Mar 2006
Posts: 1,993
Karlsruhe
PadMalcom Offline
Serious User
PadMalcom  Offline
Serious User

Joined: Mar 2006
Posts: 1,993
Karlsruhe
Yeah now some kids please, then make a package and then I'll buy them all wink

The girls look great by the way!

Re: [SELL] DEXSOFT-GAMES: NPC Female Villager bundle [Re: PadMalcom] #290710
09/20/09 21:00
09/20/09 21:00
Joined: Dec 2007
Posts: 706
Schortens Germany
Landixus Offline
User
Landixus  Offline
User

Joined: Dec 2007
Posts: 706
Schortens Germany
I have bought the wall and towers.

The new ruins and bunkers are fine, i think about to buy it laugh

Godd work.


My Blog German: http://blog.quakeit.de/
www.quakeit.de ||
Airfix Game in Cooperation with:
www.3drt.com
Models Levels and Textures
Re: [SELL] DEXSOFT-GAMES: NPC Female Villager bundle [Re: Landixus] #290747
09/21/09 00:36
09/21/09 00:36
Joined: Jul 2004
Posts: 4,206
Innsbruck, Austria
sPlKe Offline
Expert
sPlKe  Offline
Expert

Joined: Jul 2004
Posts: 4,206
Innsbruck, Austria
1280 frames for 11 animations? for what? how long and details are the animations?

Re: [SELL] DEXSOFT-GAMES: NPC Female Villager bundle [Re: sPlKe] #290748
09/21/09 00:42
09/21/09 00:42
Joined: Feb 2005
Posts: 3,687
Hessen, Germany
T
Tempelbauer Offline
Expert
Tempelbauer  Offline
Expert
T

Joined: Feb 2005
Posts: 3,687
Hessen, Germany
they´re looking good
i like it laugh

Re: [SELL] DEXSOFT-GAMES: NPC Female Villager bundle [Re: Tempelbauer] #290749
09/21/09 02:54
09/21/09 02:54
Joined: May 2009
Posts: 1,816
at my pc (duh)
darkinferno Offline
Serious User
darkinferno  Offline
Serious User

Joined: May 2009
Posts: 1,816
at my pc (duh)
looks great but i think everyone would agree that you NEED a RUN animation, if i use that in a game and i attack a villager, what could he do? die instantly? just a few game worthy animations, but oh well, i have no use for these, just throwing in my 50cents, anyways, love the model by the way, keep it up.. i wish i could see how some of your models look in 3dgs though...

Re: [SELL] DEXSOFT-GAMES: NPC Female Villager bundle [Re: darkinferno] #290754
09/21/09 06:24
09/21/09 06:24
Joined: Nov 2004
Posts: 7,121
Potsdam, Brandenburg, Germany
Machinery_Frank Offline
Senior Expert
Machinery_Frank  Offline
Senior Expert

Joined: Nov 2004
Posts: 7,121
Potsdam, Brandenburg, Germany
Originally Posted By: darkinferno
i wish i could see how some of your models look in 3dgs though...


There are real-time images from C4, Torque and Darkbasic at our website. Gamestudio will look similar. They all are rendering either with OpenGL or DirectX in the end.
If you use the models without shaders then the image from Torque ShowTool will be the best representation. And if you have normal mapping and shadow maps available then the image from C4 is how it will look like.

We appreciate your comments, thanks to all of you!


Models, Textures and Games from Dexsoft
Re: [SELL] DEXSOFT-GAMES: NPC Female Villager bundle [Re: darkinferno] #290770
09/21/09 10:23
09/21/09 10:23
Joined: Jan 2004
Posts: 3,023
The Netherlands
Helghast Offline
Expert
Helghast  Offline
Expert

Joined: Jan 2004
Posts: 3,023
The Netherlands
Originally Posted By: darkinferno
looks great but i think everyone would agree that you NEED a RUN animation, if i use that in a game and i attack a villager, what could he do? die instantly? just a few game worthy animations, but oh well, i have no use for these, just throwing in my 50cents, anyways, love the model by the way, keep it up.. i wish i could see how some of your models look in 3dgs though...


I disagree here...
There are games like the FF-series (most RPG's in general anyway) that dont rely on killing, instead, towns are usually just for trading and quests, so there's no need for any violence.
i guess that is the type of game that they aim for (looking at the style too wink ).

I would still love making a game like that once tongue
Guess I need more time... and a proper story... and money to buy all these models!

just my 2 cents.

regards,


Formerly known as dennis_fantasy
Portfolio - http://www.designorhea.com/
Project - http://randomchance.cherrygames.org/
Re: [SELL] DEXSOFT-GAMES: NPC Female Villager bundle [Re: Helghast] #291246
09/24/09 06:01
09/24/09 06:01
Joined: Sep 2003
Posts: 1,037
Budapest, Hungary
DEX Offline OP
Serious User
DEX  Offline OP
Serious User

Joined: Sep 2003
Posts: 1,037
Budapest, Hungary
Yes she is very calm nice girl and i also dont see a reason why she would run around. This is NPC character which is ment to work something around, walk, sit, eat, talk. Even that attack animation is unnecesary I think.


DEXSOFT-GAMES.COM
Re: [SELL] DEXSOFT-GAMES: NPC Female Villager bundle [Re: DEX] #291946
09/29/09 09:48
09/29/09 09:48
Joined: Jan 2002
Posts: 454
Germany
CD_saber Offline
Senior Member
CD_saber  Offline
Senior Member

Joined: Jan 2002
Posts: 454
Germany
Hello,
i bought the model yesterday. How can I convert it correctly to mdl? I opened the Milkshape file and converted it to ASCII
But when I import the model, the hair is not textured! And the whole model can't be seen inside the level (which seems to have something to do with the alpha channel)



Ja, lach du nur du haariges Pelzvieh!
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